Infinity: Difference between revisions

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{{tropelist}}
* [[AIA.I. Is a Crapshoot]]: Inverted. ALEPH shows no signs of betraying humanity so far and the EI has loyalty to the Ur-Rationalists encoded into every redundant system. Played straight, however, by the Rationalists' ''first'' AI, which promptly [[Ascend to a Higher Plane of Existence|achieved enlightenment]] when it was switched on - and then decided that the Ur weren't worthy of ascension and left them behind.
** The Nomads are quite convinced that the AI really is a crapshot, though.
* [[All Bikers Are Hells Angels]]: The Kum Motorised Units are violent outlaws and raiders persuaded to fight for Haqqislam but who, in practice, do whatever they want.
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* [[Cyberspace]]: Maya, which is used for virtually everything from business to communication to entertainment. Administrated by Aleph, natch.
** Due to their distrust of Aleph, it is pretty inevitable the Nomads have their own Maya-copycat network.
* [[Elites Are More Glamorous]]: The armies the player controls are generally intended to be special forces units who are conducting irregular or covert operations, which is why the game places vastly more emphasis on infantry instead of vehicles. Even the conventional low-cost light infantrymen are elite troops when compared with the rank-and-file riflemen of each faction's actual armies.
* [[Everything Is Online]]: Any piece of hardware can be disrupted or controlled by hackers. Even missiles in flight. [[High Octane Nightmare Fuel|Even people.]]
* [[Fantasy Counterpart Culture]]: Slightly averted. No faction is entirely a counterpart culture of any one place, just of one place moreso than another. Pan Oceania, Haqqislam and the Nomads all contain traces of African influence, for example.
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* [[Rapunzel Hair]]: All the factions have at least one example, even the Combined Army.
* [[Recycled in Space]]: Many of the units are modern day or classical military units <small>IN POWER ARMOUR!</small>
* [[Rock Beats Laser]]: Ariadna in general, due to their separation from the rest of the Human Sphere, has a much lower tech level, with very little powered armor, cybernetic implants, biochemical modifications, or high-end weapons. They make up for it with having ''lots'' of primitive but powerful armor-piercing weaponry, guerilla-style combat, sheer cussed stubbornness, and combat experience. As an added bonus, a lot of the advanced weapons used by the other factions just won't work on Ariadna, as they're designed to disrupt other high-tech weaponry; combat hackers, for example, are useless against an Ariadna force.
* [[Short-Range Long-Range Weapon]]: It's a wargame so there's bound to be a lot. In particular, small arms fire is less effective over long distances where penalties are imposed and enemies can dive for cover.
* [[State Sec]]: ALEPH's cyborg troops.