Invisibility Flicker: Difference between revisions

m
revise quote template spacing
m (Mass update links)
m (revise quote template spacing)
Line 19:
* ''[[The Shadow]]'' in the film of the same name.
* [[Star Trek]]'s Klingon and Romulan combat starships have cloaking fields that must be turned off in order to attack. The Klingons managing to overcome this technical difficulty is a major plot point of ''[[Star Trek VI: The Undiscovered Country|Star Trek VI the Undiscovered Country]]''.
{{quote| '''Scotty''' "Go to them with WHAT? That the Klingons have a new weapon that is invisible? Raving lunatics, that's what they'll call us!"}}
 
 
Line 56:
* ''[[Metal Gear Solid]]'' has these for a couple of the main characters. Cyborg Ninja, being a [[Conservation of Ninjitsu|lone ninja out for blood]], seems to blink back into view whenever he does anything more exciting than strolling down a hallway. And sometimes even then.
** Solid Snake not only disrupts his cloaking device, but outright wrecks it during the opening sequence of the second game. He casually tossed his rain jacket aside, lept off a bridge, and made a 10 point landing on the boat below; the cloak completely dies in flurry of discharged electricity. This entrance also made it into ''[[Super Smash Bros]]. Brawl''.
{{quote| [[No Fourth Wall|"Kept you waiting, huh?"]]}}
* In ''[[Civilization]] III'', certain units are invisible--primarily submarines. On the relatively barren ocean-type tiles, the shortest path usually goes around them, and it's not a problem. But when the game inserted invisible land-based units, such as assassins, it quickly became clear that trying to move onto a space with an assassin would automatically start a fight, even declaring a war when there was none! (Normally in such cases you're given the option not to attack.)
** Another, worse, problem: The AI doesn't seem to mind declaring war in order to get a unit to wherever it wants as long as the AI SEES no one there. As a result, the AI can declare war because a submarine of his was where the AI decided to move a ship.