39,327
edits
m (categories and general cleanup) |
m (Mass update links) |
||
Line 24:
* If it's a charge-''up'' attack, the protagonist of ''[[The Force Unleashed]]'' is basically untouchable while charging up his Force Maelstrom power. Very handy if (as the game does) you have to take out an End of Level boss and he's got some [[Mook|Mooks]] around to help him.
* In ''[[Dynasty Warriors: Gundam]]'', enemy pilots don't suffer knockback when they're charging up for a Musou attack (typically only used when [[Turns Red|the pilot's health is more than halfway depleted]]).
== Platformer ==
* ''<nowiki>~Prinny: Can I Really Be The Hero?~</nowiki>'' has this, except you're invincible ''while'' charging, and it's not an attack: it's a dash. (Though you can segue from the dash to an invincible slide.)
* [[
* [[
== Anime and Manga ==
* In the original ''[[
=== Examples of invulnerable attacks: ===
Line 40:
== Comic Books ==
* Non-videogame example: [[Marvel Comics]]' [[X
== Action Games ==
Line 48:
* In ''[[Ninja Gaiden]]'' for the Xbox, Ryu can avoid most attacks by charging up his Nin-po, helpful for avoiding otherwise fatal blows. This also applies to Ultimate Techniques, throws - though not the initiating or recovery frames, so be careful - and off-the-wall attacks. [[Nintendo Hard|You will need every last invincibility frame you can milk.]]
* In ''[[Devil May Cry]] 3'' and ''4'', Dante is invulnerable during a Royal Release. Only a Royal Release, mind, not a normal Release. [[Death or Glory Attack]] much?
* Unlike ''[[God of War (
* In ''[[Viewtiful Joe]]'', you are completely invincible during a spin kick.
* The title character of ''[[Batman: Arkham Asylum]]'' can learn a [[One Hit KO]] move that can't be interrupted and is usable every time you get 5 hits without being interrupted. On hard mode, you'll probably defeat ''all'' enemies in large groups with either this or the [[Coup De Grace]]. (Unfortunately, [[Giant Mook|Giant Mooks]] can interrupt this attack even though normal ones can't, and it has an [[Overly-Long Fighting Animation]], so fights with both giant and normal enemies are the only legitimately difficult battles on hard mode.)
== Fighting ==
Line 77:
== RPG ==
* The "Boss starts charging, use the guard command" is used in a few fights in ''[[
** Averted in ''[[
* In ''[[
* Not an attack per se, but in ''[[Mabinogi]]'', you can dodge delayed attacks like the generally fatal Fireball by taking advantage of invincibility frames in the ''throw paper plane'' action. Which has the effect of the character nonchalantly throwing the plane after being struck (but not affected) by the attack.
Line 85:
* Causing an opponent to crash in ''[[Burnout|Burnout Paradise]]'' or ''[[Need for Speed]] Hot Pursuit'' causes the camera to pan to the disintegrating vehicle. During this time, your own car will drive itself and will be invulnerable to damage. It will even clip right through ''police roadblocks'' and get through the sharpest hairpin at any speed.
* The Autopilot item in early ''[[
== Shoot Em Up ==
|