Irrelevant Sidequest: Difference between revisions

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Everyone, but everyone, whom you meet in the game has some kind of task they want you to perform. Very often this has nothing to do with your official job; you may have gained fame as a slayer of monsters and bandits, yet people will be asking you to sort out their marital disputes or fix machinery. It's not quite the same thing as [[Dude, Where's My Respect?]], as they may well have a healthy respect for you - in fact, that's often why they've sought you out in the first place. If you're lucky you'll receive a rare item or a monetary reward, but sometimes all you get is a warm fuzzy feeling and [[Karma Meter|karma points]].
 
A result of this is that every RPG hero comes across as a jack-of-all-trades capable of performing any task asked of him, [[Instant Expert|regardless of how little experience or training he/she has in that field]], and can often outperform actual experts that have been doing it their entire life. This can be really weird if your professional soldier PC is asked to say, babysit some kids or decorate for a dinner party by a complete stranger, especially if you [[But Thou Must!|aren't given the option to refuse]].
 
Bonus points if the sky is a weird color or the world is in the process of changing into an infernal hellscape at the time.
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* ''[[Nie R]]'' lampshades this quite thoroughly. [[Deadpan Snarker|Weiss]] often complains about the inanity of some of the sidequests you take on, while Nier claims he's grateful for whatever work he can find. In the latter half of the game, Nier's actually become somewhat famous for this, and a few NPC questgivers will greet you with something along the lines of "Hey, you're that guy who'll do anything for money, no matter how demeaning! Find my boyfriend for me!"
* Used a lot in ''[[Soul Nomad and The World Eaters]]'', to the point where resident team [[Jerkass]] Gig openly lampshades it. {{spoiler|Then completely and utterly subverted with [[The Reveal]] that every single one of these sidequests was set up by World Eater Raksha in order to remove any obstacles that would prevent him from taking over the world}}.
* There are several in ''[[Dragon Age]]: Origins'', but they tend to pay well and so usually worth doing in a game built on [[Anti -Grinding]] and [[An Entrepreneur Is You|anti-gold farming]].
** Early on, if you ask one merchant if you can help him find his AWOL employee he [[Lampshades]] this, saying "I'm sure you have more important things to do than help me with my problems."
** Also, Sten gets frustrated with what he believes is this trope:
{{quote| '''Sten''': Are you planning on running until north becomes south and you sneak up on the Archdemon from behind?<br />
'''Warden''': I'm not running.<br />
'''Sten''': No, you're not. [[Anti -Mutiny|I'm taking command.]] }}
*** Ironically, the quest that triggers this conversation ''is'' actually part of the main plot.
* ''[[Dragon Age II]]'' is absolutely brimming with these, as the focus is less on any overarching threat and more on [[Player Character|Hawke's]] rise to glory. However, there are a lot of quests that appear to be irrelevant, but later are revealed to tie into the main plot. An example would be {{spoiler|the serial killer story arc, which suddenly comes to the fore just before the climax of Act II, then again at the climax of Act III}}.
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[[Category:Gameplay and Story Segregation]]
[[Category:Irrelevant Sidequest]]
[[Category:Trope]]