Isometric Projection: Difference between revisions

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* ''[[Cadaver (video game)|Cadaver]]''
* ''[[Civilization]] II'' and ''III''; Civ 1 has a bird's eye view, while 4 and 5 feature a 3D world that generally hangs out at a 3/4ths view.
* ''[[Command and& Conquer]]'' games ''Red Alert 2'' and ''Tiberian Sun'', compared to the top-down views of the first installments and full 3D of the third installments.
* ''[[Congo Bongo]]'' (platform game similar to ''[[Donkey Kong]]'', but uses the same engine as ''Zaxxon'')
* ''[[Crystal Castles (video game)|Crystal Castles]]'' (uses the "trimetric" projection variant)
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* the [[Nintendo DS]] version of ''[[My Sims]] Agents''
* ''[[Mystic Towers]]''
* ''[[Pac-Man|Pac-Mania]]'', sort of. Only the vertical axes are this, the horizontal ones are straightforward left/right.
* ''[[Paperboy]]''
* ''[[Planescape: Torment]]''