It's Always Monday: Difference between revisions
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{{trope}}
Often a case of [[Take Your Time]] in a video game.
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[[Garfield|A certain lasagna loving cat]] wouldn't want to live in one of these.
{{examples}}
== [[Comic Books]] ==
* In the comic ''[[Zot!]]'', Zot's world is permanently stuck in 1965. On New Year's Eve, the year 1965 ends and the new year is 1965, and nobody notices.
== [[Film]] ==
* ''The Diamond Arm'' had a [[Show Within a Show|song]] "The Island of Bad Luck" about a tribe suffering from the literal version of this for lack of a proper calendar.
== [[Literature]] ==
* ''[[
== [[Live-Action TV]] ==
* ''[[M*A*S*H (television)|M*A*S*H]]'', during its original run on [[CBS]], seemed to suffer from a form of this with a somewhat larger scope: the [[Korean War]] only lasted two years, but during the 11 years ''M*A*S*H'' was on the air, the 4077th celebrated several Christmases and Thanksgivings, had two commanding officers whose tenures only make sense if they overlap and even had a single episode that spanned an entire year, among other irregularities -- and it all allegedly took place between 1950 and 1952.
== [[Puppet Shows]] ==
* ''[[Sesame Street]]'', The guys on Sesame Street have celebrated every kind of holiday including birthdays, but they never age.
== [[Video Games]] ==
* ''[[The Sims]]'': The [[Trope Maker]]. In the first
* ''[[The Sims 2]]'' averts this, it includes actual days of the week. With weekends.
** Only the trope maker for video games - ''[[Pyramids]]'' (mentioned above under Literature) is decades older and goes into more detail.
{{reflist}}
[[Category:{{PAGENAME}}]]
[[Category:Time Tropes]]
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