Jiggle Physics: Difference between revisions

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== Stealth Based ==
* ''[[Metal Gear Acid]] 2'' came with a pair of 3D goggles allowing you to see the breasts' undulatory movements in gropeable solidarity. To save time, the developers used the same physics set on the [[Rummage Sale Reject|ludicrous ammo pouch]] Snake wore on his own chest. The effect was...well... Not to mention that Venus, when, getting bored or some else, would hop up and down. ''WHY, [[Hello, Nurse!|HELLO, THERE]].'' Also, due to how avatars are typically added when a new area is loaded everyone's breasts/ammo pouches would simultaneously, spontaneously bounce up and down. To prevent problems with e.g. someone's feet intersecting/sinking into the ground, they are actually created in the air and allowed to drop a short distance to the ground. Rendering can be delayed a second to hide the drop, but the afterjiggle...
* For some really, really well-done [[Jiggle Physics]], look at EVA from ''[[Metal Gear Solid]] 3''. Unless you're paying attention, you won't notice - her breasts move exactly like a real person's. Particularly of note is the scene where, clad in her underwear, she crawls hands and knees towards Snake as part of an attempted seduction, and her breasts actually change shape - again, exactly like a real person's. [[Did Not Do the Research|The irony kicks in when it turns out that the woman has had bust enhancement surgery, which, using the techniques from the timeline she's in, would leave her rock solid.]] {{spoiler|Then again, she probably got secret high tech Chinese PATRIOTS grade honey pot implants with technology not commercially released for decades knowing the series.}}
* ''[[Metal Gear Solid]] 4'' takes this to its logical conclusion with ''interactive'' jiggle physics. Shaking the motion-sensitive controller while communicating with a female support character or fighting a female boss outside of her suit causes their breasts to bounce.
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[[Category:Keep Abreast of This Index]]
[[Category:Jiggle Physics]]
[[Category:Trope]]