Joke Level: Difference between revisions

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* The Secret Cow Level in ''[[Diablo II]]'' is a secret level with specific requirements to reach it, that clashes a bit with the moody setting of the game. While still dark and realistic looking (by graphical standards of the time), it consists of grasslands containing a massive army of bulls who speak by saying the word "moo" over and over again.
** And then topped in ''[[Diablo III]]'' with [http://www.youtube.com/watch?v=-BgOeK72jSs Whimsyshire]. After going through the steps to unlock it, the player is teleported to a mystical land of dancing flowers, smiling clouds, and ''lots'' of rainbows. Also doubles as a [[Take That, Audience!]] after all the complaints that the early screen shots [[Fan Dumb|weren't dark enough.]]
* The secret "Out Of This Dimension" level in ''[[Star Fox (Video Gameseries)|Star Fox]].'' The enemies are origami paper airplanes, the background is constantly distorting planets with faces, and the boss is a slot machine.
* ''[[Paper Mario the Thousand Year Door (Video Game)|Paper Mario the Thousand Year Door]]'' has you doing classic levels from ''[[Super Mario Bros. (Videovideo Gamegame)|Super Mario Bros]]'' as ''Bowser'' at three points.
* ''[[Star Trek Elite Force]] II'' had a secret level based on Super Mario Brothers.
* The [[Secret Level]] of ''[[Batman Doom]]''. See its work page for a more detailed description.
* ''[[Wolfenstein 3D (Video Game)|Wolfenstein 3D]]'' has a [[Secret Level]] with the layout of a [[Pac-Man]] stage called "Wolf Pack", complete with ghosts that chase you, as seen [http://www.youtube.com/watch?v=zZn9tX_yeKc here].
* ''[[Night Sky]]'': The vividly coloured "Slightly Nonsense", which is a stark, sunny contrast to the moody sunsets of the preceding worlds, and requires all of the [[Star-Shaped Coupon|secret stars]] to access.
* ''[[Portal 2 (Video Game)|Portal 2]]'' has a test chamber which has the word "TEST" written in enormous letters on a wall and is solved as easily as pushing a button. It's designed first to show that Wheatley has no idea how to design a decent test and also as a jab towards the kind of level uncreative users create when they first get their hands on a game's SDK.
* ''Abobo's Big Adventure'' has a level based on ''Urban Champion''. The champ's attempts to hurt you are ineffective, and he's a total pushover. It ends with a sequence direct from ''[[Mortal Kombat]]'' (a game that wasn't on the NES).
* AS-Outback, an assault mission from ''[[Unreal Tournament 2004]]'', is one long parody of the [[Land Down Under]], wherein pissed-off Aussie rednecks, infuriated by the alcohol-free zero beer, go to their local brewery to get back some real beer, fighting against the city slickers who prefer the nasty stuff.