Kantai Collection: Difference between revisions

More tropes
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* [[Hard Levels, Easy Bosses]]: [[Easy Levels, Hard Bosses|The inverse]] usually applies, but sometimes this does. For examples, 3-2's boss fleet is just destroyers, light cruisers and transports, easy meat for any decent fleet. However, the node before it, which has battleships and heavy cruisers, will kick your teeth in repeatedly. Not helping is that this level mandates the use of destroyers and a light cruiser in order to reach the boss.
* [[Historical In-Joke]]: Lots of the girls' quirks are based on their service or history. For example, Kongou was built in England (and then rebuilt in Japan), and so has an affinity for tea and often sprinkles her speech with [[Gratuitous English]].
* [[It's Up to You]]: It seems like the player Admiral is the only one doing anything to fight the abyssals. There's no good reason why you who are based out of Japan should need to deploy forces all the way to Europe or the Middle East. The Friend Fleet mechanic suggests that other shipgirl forces do exist, but they only ever serve to support yours.
* [[Level Up At Intimacy 5]]: Marrying a fleet girl lifts her level cap from 99 to 155, reduces her fuel and ammo consumption, and improves several of her minor stats (e.g. luck, evasion, and scouting).
** [[More Friends, More Benefits]]: There's no limit to how many partners an admiral can have (although each ring after the first [[Bribing Your Way to Victory|costs real money]]).