Ki Attacks: Difference between revisions

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== Tabletop Games ==
* In the 3rd edition of ''[[Dungeons and& Dragons]]'', monks are masters of unarmed and unarmored combat. They can rapidly heal themselves, shrug off magical attacks, run like the wind, dodge attacks they aren't consciously aware of, kill with a touch, and are immune to poison and disease. Beyond that, their unarmed strikes eventually become more deadly than a sword it takes two hands to wield, and they count as being magical, lawful-aligned, and [[Unobtainium|adamantine]] for overcoming damage reduction. Using prestige classes and feats they can do even crazier shit.
** Still can't beat out [[Game Breaker|Clerics or Druids]] in melee, though. Sad, hmm?
*** Let's be fair. ''Fighters'' are beaten by Clerics and Druids in melee ("CoDzilla"). The Monk just has some bad mechanics.
*** To be fair, the abilities a high level Monk has are pretty awesome by any standards. The problem is that a high level spellcaster (Cleric, Druid, Wizard, Sorcerer) is godly.
** [[Pathfinder]] takes this even further: Monks now have a Ki Pool, constituted of Ki Points, which can be used to give the character an ungodly burst of speed, up their melee attack damage, or initiate a "Stunning Fist" attack. Coupled with an official Feat from 3.5 called Ki Blast, many [[Game Master]]s are now playing around with home-brewed rules for progressive ranged-combat Ki attack Feats for Monks for Pathfinder.
** ''[[Dungeons and& Dragons]]'' 4th Edition itself plans to release 'Ki' as a power source, which will include the new version of the Monk. Since a preview of the Monk is in the works, it's heavily speculated that Ki will be introduced in the Player's Handbook III.
*** The Ki power source has now been merged with Psionic. Say hi to [[Internet Backdraft]].
*** Although listed as "psionic," they use it more in the form of "mind over matter" (in fact that's the name of a feat for a certain build.) This trope still applies, because instead of using a weapon or staff or magic wand, the implement of choice is a "ki focus": heavy on the fluff and often with different effects than normal enchantments (such as "increase number of squares you can shift" or "use such-and-such power twice per round instead of once" rather than "do X amount additional fire damage") it basically amounts to something the monk prays/meditates/trains with to turn his entire body into [[Invulnerable Knuckles]].
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* Some classes in ''[[Final Fantasy Tactics Advance]]'' and its sequel have Ki-style moves, especially the White Monk and the Master Monk (in the sequel). Air Render and Aura Blast are especially notable as they are ranged attacks for a melee class. And no, these don't cost mana.
* The Genesis action RPG ''Spellcaster'' stars a monk who has various ki moves, ranging from plain old attacks to and lightning strikes.
* [[Dungeons and Dragons Online]] (DDO), an online multiplayer version of the ''[[Dungeons and& Dragons]]'' tabletop game, depicts the Monk class as using ki, which can be used for spell-like abilities, mostly to aid a party or destroy/affect enemies. Unlike the Wizard and other spellcaster classes that use "spell points" (mana), the Monk's ki can be regenerated almost endlessly as they attack and strike an enemy. The downside of generating ki for the Monk class is that the generated ki dissipates quickly and cannot be conserved as easily from fight to fight, requiring the player to be an opportunist while having available ki points.
* These are the only ranged attacks available to Hong Meiling in ''[[Touhou]] Hisoutensoku''.
* Asura from ''[[Asura's Wrath]]'' uses these. They can be fired out rapidly and resembleshis fists. He's essentially making Ki Attacks by PUNCHING! The energy itself is called Mantra.
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[[Category:Stock Super Powers]]
[[Category:Magic and Powers]]
[[Category:Ki Attacks{{PAGENAME}}]]