King Arthur's Gold: Difference between revisions

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King Arthur's Gold is a free-to-play competitive multiplayer platformer, based around building structures out of wood, gold and stone in a very [[Terraria|Terrarian]] style. The game plays a lot like a medieval version of [[Team Fortress 2 (Video Game)|Team Fortress 2]] in some respects, using three basic classes.
* The Builder: The one who builds stuff. Can construct anything from simple stone walls to bridges that open up when enemies try to use them. This comes at the price of having almost no defensive capabilities. The builder can use his/her hammer as a weapon, but it's not very effective against either Knights, who can shield it, or Archers, who are rarely within swinging distance. Builders can dig through all blocks except bedrock.
* The Knight: The backbone of most teams, the Knight can play well on defense or offense. They have a sword and shield as their most obvious weapon, but can also carry up to three bombs for assaulting castles or taking out tight clusters of enemy units. The shield can block arrows, sword strikes, and even bomb explosions, though that last one will knock the shielding knight back a fair distance, and the explosion will still hit others behind the shield. Knights can dig through dirt and chop down wooden doors with their swords, but cannot break stone except with a bomb.
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* [[Floating Platforms]]: Possible if done correctly, oddly enough. Most of the time though...not so much. And god help you if you happen to be under any structure that [[One-Hit Kill|lost all of it's support]].
* [[Grievous Harm Withwith a Body]]: You can chuck corpses at people and use them as catapult ammo.
* [[Ludicrous Gibs]]: Happens when hit with a bomb explosion, or when falling far enough. Basically, enough damage to kill in one hit from full health will do it.
** You can also Gib corpses if they aren't already gibbed. Important, since they can block your path.