Kingdoms of Amalur: Reckoning: Difference between revisions

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{{quote|''"From the beginning our [[You Can't Fight Fate|fates were sealed]]. Decades of war gave rise to a [[The Empire|new enemy]]. The losses were great. But one would [[Back From the Dead|die and be reborn]]. A [[The Hero|hero]] with [[Immune to Fate|no fate but many destinies]]."''}}
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''Kingdoms of Amalur: Reckoning'' is an Action RPG developed by Big Huge Games (''[[Rise of Nations]]'', ''[[Rise of Legends]]'') and 38 Studios, founded by baseball legend [[Boston Red Sox|Curt Schilling]] and named after his jersey number. The game features the efforts of three "visionaries": a story written by fantasy author [[The Dark Elf Trilogy|R.A. Salvatore]], a lead artist in [[Spawn|Todd McFarlane]] and it's lead designer [[The Elder Scrolls III: Morrowind|Ken]] [[The Elder Scrolls IV: Oblivion|Rolston]]. Schilling, [[One of Us|a long-time MMO gamer]], provided the money... or, at least, [http://www.joystiq.com/2012/05/16/the-scene-following-38-studios-emergency-meeting-with-rhode-i/ somebody's money].
 
For untold years Amalur was a world where fate [[You Can't Fight Fate|cannot be altered]] and your destiny was sealed from birth. In the aftermath of decades of bloodshed and suffering a new threat emerged to threaten Amalur, the [[Always ChaoticExclusively Evil|Tuatha Deohn]]. Across the land [[The Magic Comes Back|magic returns]] to mortals, chaos replaces order and [[Seers|The Fateweavers]] have foreseen no-one is fated to save the land from its inevitable destruction. As hope seems lost, the impossible occurs, the "[[Applied Phlebotinum|Well of Souls]]" succeeds in restoring someone back to life. Freed from the chains of fate by death, "[[Immune to Fate|The Fateless One]]" is able to forge not only their own destiny but alter that of others as well.
 
The game forgoes choosing a [[Fighter, Mage, Thief|standard class]] from the start in favor of a new "Destiny" system. This allows the player to build their characters stats from the outset in ''any'' of the three disciplines - Might(Warrior) Sorcery(Mage) and Finesse(Rogue). These choices will unlock Destiny cards that enhance their selected abilities. Each card is rewarded based on the type of build you choose allowing unique bonuses for specializing in a single disciple, creating a [[Magic Knight|hybrid warrior]] or even choosing to possess skill [[Jack of All Stats|in all three]]. The system is an attempt to allow stats and bonuses to be altered with a level of flexibility that most RPG's don't offer and to avoid the player being locked into a specific build. ''Reckoning'' also seeks to merge the deep RPG mechanics with the combat system of action games. It takes advantage of hybrid abilities and skills, allowing the merging of abilities and cross-class combos, and lets you carry up to two of nine weapon types, with [[Real Time Weapon Change]].
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=== Tropes: ===
* [[A God I Am Not]]: Akara in "Legend of Dead Kel" allowed the people of Cape Solace to think he was a god to give them peace of mind, but admits he isn't one when the Fateless One finally meets him.
** Which is odd. Due to his power and the fact he was old when the world was made he has a good claim for [[Physical God]].
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** Also sets in Klurikon and Alabasta describing Gadflow's rise to power.
** "The Legend of Dead Kel" DLC has the three volume log of the architect that built Gravehal Keep long ago. It ends with him desperately writing his final words as the ''things'' assaulting the fortress start breaking down his door...
* [[Applied Phlebotinum]]: Prismere, a crystal that enhances magic in people and items--foritems—for mortals. For fae, it corrupts their power and drives them insane. The Tuatha use mountains of the stuff.
* [[Back From the Dead]]: The [[Player Character]] emerges as the Well of Souls only successful attempt bring someone back to life. It is also the reason the main character is no longer bound by fate.
** A common occurrence for the Fae, they die, resurrect, and then lead essentially the same life they led before.
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* [[Body Surf]]: The method used by the Dark Empyrean to facilitate her escape. She uses several high level mages to create the artifact necessary for her release. And she controls all of them simultaneously.
* [[Bow and Sword In Accord]]: The Fateless One is free to use this
* [[Blue and Orange Morality]]: A key aspect of Fey culture is "The Telling", of which our modern re-enactments and [[LARP|LARPing]]ing is but a pale shadow. New Fey will assume the roles and responsibilities of past heroes by actually fighting their old enemies, living their triumphs and even dying their deaths. Over. And. Over. Again.
** Most Fey consider deviating from the telling a bad thing. So dying when you are supposed to as part of the telling is a good thing. If a mortal helps them they will get upset if the mortal assuming the role of a doomed person does not die (they may forget that mortals don't go to the Great Cycle like they do).
* [[Breakable Weapons]]: all EQ has a "durability" rating that goes down over time. Blacksmith [[NPCs]] can repair it, but the cost goes up dramatically if you're using blue (rare), purple (unique) or gold ([[Set Bonus]]) gear; you'll save money by buying Repair Kits from vendors and making field repairs.
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* [[Too Many Belts]]: What little Alyn Shir wears consists mostly of belts.
* [[Treacherous Advisor]]: {{spoiler|Bisarane of the House Of Sorrows, who is actually their feared but never seen enemy Saturnyn. Templar Octienne is one as well.}}
* [[Try to Fit That on A Business Card]]: If you do all the sidequests, the Fateless One will end up with a ''lot'' of titles. If you go by the fae tradition, every single quest chain could probably be a new one--butone—but there are still more than a few explicit ones as well. {{spoiler|King Wencyn of the Court of Enchantments, Archsage of the Scholia Arcana, Truesworn of the Warsworn, Champion of the House of Valor, Master of Gravehal Keep, Scion of Akara, Beckoned of Ethene, Herald of the Gods, Hero of Mel Senshir...}}
** You can even purchase a title for announcement purposes by officials in Ysa, to tack onto your already long list of names.
* [[Ultimate Blacksmith]]: The player. With Blacksmithing and Sagecraft, you can create armor and weapons that have such high stats that they make anything else, even high level armor sets, look weak in comparison. And you can max these both out before you reach level 20 if you make use of trainers and fateweaving.
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