Kirby/YMMV: Difference between revisions

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(Cleaning up some examples. Some do not belong.)
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* [[Game Breaker]]: You can ''destroy'' The Arena (and later The [[Nintendo Hard|True]] [[Harder Than Hard|Arena]]) with Hammer and Plasma, the former having Hammer Flip, which does one of the highest damages of a non one-time-use ability in the game, and the latter of which provides an extra shield when fully charged. This makes them both [[Awesome Yet Practical]].
** If you master the quick charge trick, the aforementioned Plasma power from ''[[Kirby Super Star (Video Game)|Kirby Super Star]]'' becomes the most broken power the series has ever seen. Due to this, it was slightly Nerfed in the DS version, requiring more charge-up time.
** There's also Tornado, which has the amazing ability to kill almost every boss in the series. In fact, every boss in ''Squeak Squad'' can be killed very easily with it, including the final boss. It's an even better choice for the final boss than the [[Eleventh -Hour Superpower]]! Cranked [[Up to Eleven]] in [[Kirbys Return to Dream Land]], where stronger moves were made avaliable. Heck, you can annhilate {{spoiler|'''Magolor Soul'''}} pretty easily with Tornado. Yep, an [[Infinity-1 Sword]] in comparison to Super Abilities.
** Also Hi-Jump, at least in Kirby's Adventure, which not only does high damage to bosses, but makes you invincible while doing so and sending you out of harm's way. Not always useful outside bosses, however.
** The Copy helper (TAC) in the original Kirby: Super Star on the SNES. Normally, it allows the helper to copy abilities like Kirby himself. But if there's no power to copy (mostly on bosses), it just does massive damage! And it's spammable! [http://www.youtube.com/watch?v=vWwdnFBohfE See for yourself], especially 2:52. It completely heals every time you copy a power, and when it guards, you become immune to all damage as well.
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* [[Hilarious in Hindsight]]: One look at [http://www.youtube.com/watch?v=D-8db508yrE this commercial] for ''Kirby's Adventure'' and suddenly the concept of ''[http://www.youtube.com/watch?v=KvULlC9c7xg Kirby's Epic Yarn]'' becomes all the more hilarious.
** Also, Marx's mouth laser attack. [[Breath Weapon|Imma Firin Ma Lazah!]]
** Rick the Hamster. With the Stone ability, he can [[Rick RollRickroll|roll]].
* [[It's Easy, So It Sucks|It's Easy So It]] [[Stealth Pun|Sucks]]: The games may be easy, but this is generally [[Averted Trope|averted]] - they were actually designed to be very easy yet nobody seems to have any problem. This becomes quite weird when you hear this trope being invoked elsewhere, since how many other games allow you to ''fly over most of the stage'' without even having to find a power-up?
* [[Magnificent Bastard]]: Without a doubt, Meta Knight. In fact, even leaning more towards being a [[Guile Hero]] in [[Kirby Right Back At Ya]].
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* [[Rule 34]]: Sadly not even Kirby is immune to it.
* [[Scenery Porn]] - Kirby games, which are often produced late into a system's lifespan, will try to use the color palette at its greatest, resulting some of the impressive-looking backgrounds.
* [[Self-Imposed Challenge]]: Doing a single ability run of any game's [[Boss Rush]] is popular among fans. Although doing one on ''Squeak Squad's'' Boss Rush is impossible because the game actually ''forces'' the [[Eleventh -Hour Superpower]] on you, destroying your current ability!
** Actually, you can willingly discard your ability, which starts bouncing around the screen as an inhalable star. If you discard your power, inhale the star, and hold it in Kirby's mouth instead of swallowing it, it'll still be in his mouth after you grab the Triple Star, at which point you can swallow your old power and get it back.
* [[Sociopathic Hero]]: Kirby has shades of this. As an example, look at what happens when his cake gets stolen. Instead of asking around, he just devours/beats the shit out of everything in his path just because he wants his goddamn cake.