Knights in The Nightmare: Difference between revisions

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{{quote|''Knights really isn't too different from [[Overly Narrow Superlative|the other]] [[Nintendo DS|stylus-driven]] [[Bullet Hell]] [[Turn-Based Strategy|strategy RPGs]] out there.''}}
 
The third installation of Sting's ''[[Dept. Heaven]]'' cycle--confusingly designated "Episode IV" and chronologically placed between ''[[Yggdra Union]]'' and ''[[Riviera: The Promised Land|Riviera]]''--and released for the Nintendo DS, ''Knights in the Nightmare'' tells the story of a mortal kingdom suffering a sudden influx of demons, which have killed most of the realm's knightly defenders. Compounding matters, the good King Wilmgard has vanished, and his political opponents seem to consider this a wonderful time to make their moves.
 
The player controls a disembodied spirit called the Wisp, brought (back?) into the world by a mysterious armored woman named Maria. The Wisp must recruit the souls of the dead knights, combat the demons, and piece together what precisely is happening to this world.