Kung-Fu Master: Difference between revisions

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''Kung-Fu Master'' is a 1984 [[Arcade Game]] released by [[Irem]], also known as ''Kung Fu'' in its 1985 [[Nintendo Entertainment System|NES]] port and ''[[Market-Based Title|Spartan X]]'' in Japan (all versions except for the [[MSX]] one, which was titled ''Seiken Acho'' due to the existence of ''Jackie Chan in Spartan X'', a different MSX game by Pony Inc.). Playing as martial artist Thomas, you get to kick, punch and jump-kick an horde of...rather ''grabby'' enemies and acrobatic midgets throughout 5 straighforward stages.
 
The original game's plot is [[Excuse Plot|quite simple]]: the mysterious Mr. X kidnaps Thomas' girl, Sylvia, and leaves a letter challenging him to rescue her by going through a 5-floor pagoda known as ''Devil's Temple'', fighting against his hordes of grabby [[Mooks]] and the ''5 Sons of the Devil'' (the [[Carry a Big Stick|Stick Fighter]], [[Precision -Guided Boomerang|Boomerang Fighter]], [[The Brute|Strongman]], [[Evil Sorcerer|Magician]] and [[Big Bad|Mr. X]] himself).
 
There were two sequels made for the console market. A Game Boy version of ''Kung Fu Master''/''Spartan X'' released in 1990, dealing with Thomas, now a secret intelligence agent, as he investigates the disappearance of scientist and engineers known in the field of weapon development, and the apparent involvement of mysterious millionaire and martial artists Zapp Morgan. Now Thomas has to face Morgan's contracted killers ([[Chainsaw Good|Chainsaw Man]], [[Playing With Fire|Napalm Bomber]], twin [[Ninja|Ninjas]] and the return of Strongman) plus hordes of still very grabby [[Mooks]]. The game plays identical to the original, albeit Thomas has a new flying/cartwheel kick attack and stages now have moving platforms and traps.