Kung Fu-Proof Mook: Difference between revisions

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Some baddies aren't particularly dangerous, but they are [[Goddamned Bats|annoying to deal with]], because the usual tricks used by our heroes [[Kryptonite-Proof Suit|don't work on them]]. This kind of opponent proves difficult to be overcome by a hero who is used to fighting using a [[When All You Have Is a Hammer|small repertoire of techniques]]. As such, these encounters force our heroes to think outside of the box. Mostly because it's [[Rule of Cool|cooler]] than showing them win fights the same way all of the time.
 
Runs on the same principle as [[Kryptonite Is Everywhere]], as an attempt to avert [[Boring Invincible Hero]]. May be overcome with attacks [[For Massive Damage]]. May be part of an [[Elemental Rock-Paper-Scissors]] system. [[Back Stab]] and [[One-Hit Kill]] are popular abilities to be immunised against. See also [[No Sell]], [[The Spiny]], [[Immune to Bullets]], [[Heavily Armored Mook]] and [[Giant Mook]]. May invoke [[Anti-Magic]], [[Balls of Steel]] or [[Punch -Punch -Punch Uh -Oh]]. Related to [[Invincible Minor Minion]]. When bosses do this, [[Contractual Boss Immunity]] is involved.
{{examples}}
 
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* In the first ''[[Ranma]]'' movie, our hero encounters a ''giant'' (and I do mean '''giant''') man. Of course, all that fat makes him feel no pain from kicks or punches.
** Ryoga's [[Training From Hell]] gives him iron-like skin, making Ranma's [[Flurry Of Blows]] style fighting completely useless.
* [[Hokuto no Ken]] subverted it twice. The first time, Kenshiro had to fight Heart, an enemy so fat he couldn't hit his pressure points, at least until Kenshiro ''moved'' the fat away [[Crazy Prepared|with a move created to do just that]] ([[Wild Mass Guessing|probably it hadn't been the first time someone attempted that on an Hokuto Shinken master]]). In a later story arc, arc [[Big Bad]] Souther is apparently immune to Hokuto Shinken, at least until Kenshiro discovers his pressure points are inverted due a rare [http[wikipedia://en.wikipedia.org/wiki/Dextrocardia |cardiovascular condition]], right after Toki declaring he knew about it caused the until then smug Souther to get an [[Oh Crap]] face.
** Another (anime only) subversion is Balkom, one of Shin's main henchmen. Upon rebelling he boasted that his technique made his muscles hard as steel and immune to Shin's Nanto moves, and in fact he actually survived Shin's initial attacks, including the one that had actually felled Kenshiro in their first fight, with nothing more than a bloody nose. Then Shin decided it was the moment to actually fight seriously, and used a move that destroyed Balkom's muscles. [[Oh Crap]] and [[Ludicrous Gibs]] ensued.
** A subversion similar to what happened to Balkom is the fate of the King of Kiba, who not only was normally though enough to shrug off being hit on the head with a pillar of concrete, but could make his muscles [[Up to Eleven|even harder]], as shown when Kenshiro checked his claim by hitting him with an I-beam (the beam was bent, and the King didn't feel anything). At that point the reader already knows that such a trick is useless against Hokuto Shinken due it not defending the pressure points, but Kenshiro, being a sadistic bastard, used a move that made him less though than the ones of a normal human. [[Oh Crap]] ensued.
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* In ''[[Star Trek]]'', Ferengi are telepath-proof.
** One ''[[Star Trek]]'' novel features a character who is "esper-blind." They are utterly incapable of sending or receiving any telepathic signal. Of course this turns out to be very useful in solving the problem of the week.
* In the ''[[Doctor Who (TV)|Doctor Who]]'' serial ''The Time Monster'', the Master tries his usual trick of hypnosis--"You will obey me. You--will--obey--ME!"--on the 500-year-old king of Atlantis, who laughs and says that he's much too old (and learned in the sacred mysteries) for that to work on him.
** There are also various beings on whom the Psychic Paper is ineffective.
 
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* The [[Elite Mooks|Spetznaz Elite]] in [[Singularity]] are equipped with special armor that renders them immune to the age-people-into-dust ability of the TMD. [[Game Breaker|Deadlock stasis bubbles]] still work on them, however.
* In the 360 game ''[[Wet]]'' there are two versions, the leaders who can not be hit with a sword,and the sword wielding ones who can not be killed by bullets, unless you stun them.
* In the ''[[Assassin's Creed]]'' games, some mooks can break free of your grabs or block assassination attempts that aren't done [[In the Back]]. The [[Praetorian Guard|Papal Guards]] in ''[[Assassin's Creed: Brotherhood (Video Game)|Brotherhood]]'' can outright block counters (or "counter" you during this -- though you take no damage), unlike in ''2'' where the [[Elite Mooks]] were still hurt by non-fatal counters, and the Papal Guards are immune to Smoke Bombs deployed in open combat. They however are vulnerable to the kill streak mechanic, which actually makes them tougher by themselves than with a weaker, non-Kung Fu Proof Mook for you to start a kill streak with. The Papal Guards' Ottoman counterparts, the Janissaries, in ''[[Assassin's Creed Revelations (Video Game)|Revelations]]'' take this [[Up to Eleven]]; they can block kill streaks too!
* ''[[Dwarf Fortress]]'' averts [[Annoying Arrows]], as bolts and arrows are capable of piercing organs to do fatal or debilitating injuries, making them quite a useful weapon. However, certain monsters, like iron men, bronze colossi, [[Dem Bones|skeletal]] anything, and many {{spoiler|[[Legions of Hell|demons]]}} ''don't have organs'' or blood and thus have to be torn apart to be killed, which arrows and bolts are very bad at.<br />This applies to a lesser extent to whips (which are currently [[Game Breaker|horrendously overpowered]] for their ability to causes immense pain and enormous injuries through armor), since they also don't feel pain and whips rare destroy whole limbs, but they're still able to [[Gradual Grinder|chip them into pieces]].
* Pursuit Cops from [[Mirrors Edge]] will dodge away from your usual running attacks and are immune to counters. You're best off avoiding them, but they are vulnerable to disarms from behind.
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[[Category:Villains]]
[[Category:Kung Fu Proof Mook]]
[[Category:Trope]]