LEGO Rock Raiders: Difference between revisions

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* [[Drill Tank]]: The Chrome Crusher.
* [[Drop Ship]]: The Tunnel Transport.
* [[Dumb Blonde]]: Axle in ''High Adventure Deep Underground''. Notably when he decided to [[What an Idiot!|dance on an incomplete bridge over a lava river]]
* [[Explosions in Space]]: The L.M.S. Explorer is bombarded with asteroids.
* [[Faster Than Light Travel]]: The L.M.S. Explorer does this.
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* [[The Bridge]]: Several scenes in the cutscenes and books take place on the L.M.S.'s bridge.
* [[This Is a Drill]]: Considering it's about mining, it's to be expected. The Granite Grinder and Chrome Crusher in particular sport some impressively large ones.
* [[Two2-D Space]]
* [[Teleporters and Transporters]]
* [[White -Haired Pretty Girl]]: Jet.
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=== The PC game provided examples of: ===
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** Leftover code for a mobile Teleport Pad and a canteen.
** Various animations for the Rock Raiders (including saxaphone playing), and a different face resembling Sparks.
** Different animations for the Rock Monster, such as running in fear, a different eating animation, and... [[What Do You Mean It Wasn't Made On Drugs?|a cross between a Rock Monster and an Ice Monster farting and giggling]].
** Icons for various unmade vehicles, buildings and animations, such as a tool store resembling that from the 4910 Hover Scout, buildings resembling those from the 4990 Rock Raiders HQ, a Power Station resembling the Docks, blue Energy Crystals, etc.
** The Tunnel Transport. It appeared as an object in Frozen Frenzy, yes, but code to make it into a proper, fully-functioning playable vehicle was found and reimplemented.
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** And too many other things to list.
** [[Continuity Nod]]: Early concepts for mission objectives refered to things from previous levels.
* [[Frickin' Laser Beams]]: Laser beam powercells look more like bolts of plasma. Then there are the big "lasers", which can even blow up walls (also they are worthless).
* [[Game Breaking Bug|Game Breaking Oversight]]: It is impossible to get over 50% on Run the Gauntlet. Research has discovered that the reason is becuase the rewards section for that level is programed to need 40 Energy Crystals. [[Fridge Logic|Despite the fact that that level doesn't even have a crystal/ore map]]. Because of this, it is impossible to get the [[Hundred Percent Completion]] ending (not that some of the insane level requirements for that score didn't make it impossible already).
* [[Game Mod]]: A nice little overhaul called Baz's Mod has been released. It makes all the levels MUCH HARDER. [http://rockraidersunited.org/wiki/index.php?title=Rock_Raider_PC_Mods Many other overhauls] are in progress as well. That aside, this game has been modded more than any other LEGO game.
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* [[Kill It With Ice]]: The Freezer Beam.
* [[Lethal Lava Land]]: A lot. Most notably ''Lake of Fire''.
* [[Non -Lethal KO]]: Rock Raiders never die; they are safely teleported to the L.M.S. Explorer.
** Also, monsters always split into smaller ones that run away.
* [[Obvious Beta]]: The impossible requirements for [[Hundred Percent Completion]] makes people wonder: did ''anybody'' playtest this thing before release?
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* [[Unexplained Recovery]]: If a Rock Raider's shield reaches zero, he is teleported out, and that individual Rock Raider will not be teleported down for the rest of the mission (noticed more if you upgraded, trained and named your raiders). However, by the next mission you play he's all better! [[Good Bad Bugs|Except there might be two of him]].
* [[Urban Legend of Zelda]]: Three alleged cheat codes (lrrwarp for all levels, lrrmonty to turn Rock Raiders into Rock Monsters, lrrve to unlock all vehicles) have been spread around the internet and it's rare to find a game hints site which doesn't mention them, even though they are completely false and do nothing.
* [[VideogameVideo Game Caring Potential]]: Take care of your Rock Raiders, and you'll have a cadre of elite miners by the end.
* [[Video Game Cruelty Potential]]: It's quite easy to abandon a Rock Raider near some fast-eroding lava, or send him into a landslide zone, or just teleport him out yourself.
* [[Walk, Don't Swim]]: Rock Raiders will sometimes [[Good Bad Bugs|wade out into the water]] for various reasons, where it's only waist high. [[Game Mod|Modding]] to allow them to cross water shows that the game treats water tiles similarly to rubble.
* [[What Could Have Been]]: Modding .wad files reveals that an ''in-game editor'' was planned, but sadly not implemented.
<!-- %% ** I personally have found SOME evidence of the in-game editor when I was younger, I just (somehow) selected everything on screen, and everything on the "teleport menu" was a red. Maybe it was a way to active the editor that was never implemented? (Don't try this, I've tried again, doesn't work) -->
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=== The [[Play Station]] game provided examples of:<ref>Tropes from the PC Game are not mentioned unless different</ref> ===
* [[Convection Schmonvection]]: More averted than the PC game. Though it still won't hurt you until you get close, touching it lowers your health at about 250% per second, instantly screwing your game.
* [[Frickin' Laser Beams]]: So now, not only are the handheld laser guns firing (slightly) more realistic "lasers", but now they can blow up ''any'' wall in ''one shot'' (far superior to the PC game lasers).
** There are also some green scorpions that shoot plasma balls out of somewhere on their front. You will grow to hate them, except when their aim deteriorates as it usually does.
* [[Hailfire Peaks]]: In the NTSC game, the ice levels actually have more lava in them than the lava levels, which are full of...water.
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* [[Regional Bonus]]: More like Regional Different Game. The PAL version has eighteen ''completely different'' levels with much more creative (and difficult) objectives, as well as no respawning tools and nasty Lava Monsters. Also, three bonus levels are unlocked when gold medals are gotten for every level, and there are eighteen two-player levels instead of six (though only six are new, the other twelve are recycled one-player levels).
* [[Too Dumb to Live]]: The only weakness of a Rockwhale is water, which (in large amounts) causes them to get soggy and melt into the ground. Almost all the ones that aren't running around... are standing next to water. Waiting for someone to come along with a pusher beam. Which every level they appear in has.
* [[Walk, Don't Swim]]: Bandit, and everyone else (though they die in water). Rockwhales, on the other hand, have [[Super Drowning Skills]] (and make good bridges).
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=== The books, comics and other various media provided examples of: ===
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[[Category:Real Time Strategy]]
[[Category:Rock Raiders]]
[[Category:Video Game]][[Category:Pages with comment tags]]