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[[Lampshade Hanging|Lampshades hung]] in video gaming.
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* In ''[[
* In [[Kingdom Hearts]], at first, only Sora,{{spoiler|(and Riku and The King later on)}} has the ability to wield a Keyblade. Later on, in Kingdom Hearts II, Roxas {{spoiler|and Kairi}} can wield one (Hell, Roxas can wield TWO!). In that Game's secret ending and [[Kingdom Hearts Birth By Sleep|Birth by Sleep]], it is also revealed that Terra, Ventus, Aqua, and Master Eraqus can wield them, {{spoiler|as can Master Xehanort and Vanitas. There's even a world full of abandoned Keyblades at the end of the game, suggesting that at some point, there has been THOUSANDS of people able to wield the Keyblade.}} I think Braig summed it up best:
{{quote| '''Braig:''' It seems like these days, everybody's got one of those...<br />}}
** Braig also comments on {{spoiler|Terra-Xehanort's}} amnesia with "Boy, this is some cliché." It definitely starts sounding like a lampshade when one considers that convenient-for-the-plot memory loss seems to be a rather common ailment in the series.
* In ''[[
* In ''[[Fire Emblem]]'', there is the [[Relationship Values|support feature, which allows two characters standing close to each other to gain various bonuses]]. In one such support conversation, Kent and Farina are discussing the reason why they see each other so much lately. "What would anyone have to gain by making us fight together?" ends up being a Lampshade Hanging about the fact that fighting together does, in fact, make them stronger.
* ''[[Elder Scrolls]] III: Morrowind'' featured both beds and a day-night time system but people do not go to bed or lock shops at night. This is lampshaded when you eventually get the dialogue response "People never seem to go to sleep, I wonder what drives them"
* This [http://www.newgrounds.com/portal/view/253819 Zelda spoof] on Newgrounds centers around Link undergoing a [[Chain of Deals]] in order to deliver the mystical Lampshade of No Real Significance to a local temple. (Would it be fair to call this recursive lampshading?)
** Speaking of ''Zelda'', ''[[Spirit Tracks]]'' has Zelda informing Link that his going off into mortal peril while she waits for him to get back with her body is a family tradition. There's a lot more where that came from...
** Also in Spirit Tracks, the mailman is all set to open your mail and read it to you....then he brings up that [[The Legend of Zelda: Phantom Hourglass|they used to do that]] but people complained, so now they just give you the mail to read yourself.
* ''[[Star Wars]]: Jedi Knight: Jedi Academy'': at one point, when faced with a [[Locked Door]], Kyle Katarn, [[Genre Savvy|who has been in this kind of game before]], snidely comments to the [[Player Character]], "They always lock the doors. You'd think they'd've learned by now." and later, "The console for opening the door is probably hidden in some room twelve floors up... how does ''that'' make sense?"
** And let's not forget the dialogue at the beginning of the game:
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*** One of the best Lampshade Hanging moments occurs when Snake finds a Russian Glowcap mushroom and gives [[Mission Control]] a call asking whether or not eating glowing mushrooms will recharge the batteries on his equipment - which it does, and upon calling back about this discovery, his [[Mission Control]] personnel figure that Snake's just being delusional, but eating the mushrooms is essentially harmless, so they tell Snake to keep eating them.
*** When the [[Big Bad]] of [[Metal Gear Solid]] 3 Colonel Volgin dies via lightning strike, Snake comments on the death of the villain he had been struggling with for so long by saying, "Killed by a bolt of lightning... a fitting end."
** ''MGS4'' has Snake dismiss the idea of [[Exactly What It Says
* In the Lupino showdown stage of ''[[Max Payne (
** Later on in the game, as he heads into an abandoned military bunker, Max muses on how he has taken on the role of the "Mythic Detective," with everything that taking on that role entails: "to unravel all the mysteries; following a path of clues to that Final Revelation, even if it would take me down to the cold, cavernous depths of a grave."
** There's also the hallucinatory dream sequence where Max's wife leaves him notes telling him that he's in a graphic novel (which, for the uninitiated, is how the cutscenes in the game are presented) and in a video game.
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* One part in ''[[Metro 2033]]'' has a Nazi soldier about to execute the player. [[Talking Is a Free Action|He says something witty and just]] ''[[Talking Is a Free Action|stands there]]'' until [[Big Damn Heroes|a Ranger kills him.]] The Ranger then says "... one thing I like about the bad guys, [[Just Between You and Me|there's always a lot of discussion before they get around to pulling the trigger]]".
* In the final chapter of ''[[Drakengard]]'', after you are convinced they have [[Mind Screw|no more weird left to shovel in your face]], the [[Final Boss]] mission's description says "Reality breaks down, and the fantasy begins." And then it gets even weirder.
* Before the final boss fight of ''[[
* The [[Resident Evil]] series seems to have a particular fondness for lampshades, especially in the later installments.
** ''[[Resident Evil 4]]'': Osmund Saddler, right before {{spoiler|mutating into this giant spider-thing}}:
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** ''[[Resident Evil 5]]'' lampshades many of the recurring themes of the series. An exasperated Chris Redfield complains about how he feels like he's trapped in a monster movie and that there always seems to be a guy with a chainsaw trying to kill him. And when Wesker goes into one of his monologues or explains his [[Evil Plan]], Chris grumbles about more crazy talk and responds to the latter with:
{{quote| '''Chris:''' Do you get all your ideas from comic book supervillains?}}
* ''[[Zork: Grand Inquisitor]]'' lampshaded the [[Hyperspace Arsenal]]. When the player puts a large vacuum on a vending machine, Dalboz comments "Just where were you keeping that?"
* In ''[[
* In ''[[Doom]] III'', the rationale for the player being able to acquire a chainsaw is a series of background logs detailing a shipment of chainsaws that were accidentally sent to Mars. The characters writing the logs draw attention to the fact that no one would ever use a chainsaw on the planet.
** Specifically; they misplaced their request for jackhammers, and sent chainsaws instead. As they say in the game "What the hell are we gonna do with them? Cut down the great forests of Mars??"
* In ''[[Unreal Tournament
* In ''[[Prince of Persia]]: Sands of Time''. Being predominately a [[Platform Game|platform-based game]], it pokes fun at the idea that the answers to platform puzzles are rarely in the game itself, which is radically different from RPGs and point-and-click adventure games. During this scene, the princess you are traveling with is trying to read the books in the library while you are hopelessly trying to jump around the walls and move mirrors to direct light. Your character gets so annoyed with her that he asks, "Why don't you just look up the answer to this puzzle?" and she replies "This isn't that kind of game."
** The "This isn't that kind of game" line is probably referring to the budding relationship between Farah and the Prince, rather than a lampshade hang -- though it could pretty easily be both.
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* ''[[Anachronox]]'' has its TACOs, small boxes with radar dishes, that you collect and get various [[Power-Up|powerups]]. TACO is explained in-game as being a Totally Arbitrary Collectible Object.
* In ''[[Splinter Cell]]: Chaos Theory'', one mission begins with Sam Fisher saying "Don't tell me... Three alarms and the mission is over." to which his superior, Lambert, replies "Of course not. [[This Is Reality|This is no video game]], Fisher." This is taking a jab at the previous games in which missions would frequently end after 3 alarms.
* ''[[
** Also, {{spoiler|Classic Tails shouts "Dr. Robotnik!" when Classic Eggman shows up}}. His response? "Nobody calls me that anymore!"
* In ''[[Crysis (
* In ''[[Secret of Evermore]]'', you run into a raving lunatic who shouts about how everyone is under the control of "[[Humans Are Cthulhu|button-pushing overlords]]". You (the player, not the character) then get the option of punishing him by turning him into a chicken, goat, or gigantic basket.
** If you choose not to do any of the above to him he thanks you (the player) and rewards you with a decent piece of armor.
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'''Slippy:''' Hey, this is no time for chitchat guys! Shouldn't we be worried about Fox? He's out there with no air! How's he supposed to breathe?!<br />
'''Peppy:''' Bah! Way to go, Slippy. [[MST3K Mantra|No-one would've even noticed if you hadn't opened up your big yap!]] }}
* In ''[[
* ''[[Ratchet and Clank]]'' example: "[[Hyperspace Arsenal|Where is he keeping all of these guns? I mean, come on!]]"
* In ''[[Pokémon Colosseum
* In ''The Typing of the Dead'', during the battle against Strength (where you have to type really long series of sentences), randomly you might get a series talking about how you have to type long phrases, otherwise the zombies will get you.
* The ''[[Nancy Drew (
* In the first episode of ''[[Strong
* ''[[
** Hats are [[Broken Base|base-breaking]], to say the least. Valve lampshades this everywhere, especially the blog, even calling the game [http://www.teamfortress.com/macupdate/earbuds/ "America's #1 war-themed hat simulator"].
* In an early Amiga game the muse cursor was turned into a fly. At one point the player was offered the choice to "ask about the fly". Using the fly pointer to click at this choice starts a dialog where the player's character asks his assistant if he ever gets the impression that "there's a fly buzzing around and making decisions for you". The assistant laughs this off as a bad joke.
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* ''[[The Sims]] 2'' hangs a lampshade on some of the content present in expansions for the original game that isn't to be found in the initial release, such as an off-hand reference to all the house-pets in the neighbourhood having been [[Alien Abduction|abducted by aliens.]]
** One of the easiest ways to unleash the [[Video Game Cruelty Potential]] in the first two Sims games was to build a pool with only a diving board and no ladder, as Sims couldn't climb out without a ladder. There's a widow in Pleasantview whose husband is described as dying in "a suspicious pool-ladder accident."
* ''[[
** The first game also has Goombario mentioning how nobody knows how a Blooper [[Water Is Air|floats in mid-air as if it's in water]].
** Another part of this game features a well known enemy, using a poor disguise to infiltrate Mario's current group of travelling pirates, coming on screen just after Mario left, just to tell the gamer that he really knows how obvious his disguise is, and threatening the gamer to not tell Mario of his real identity.
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* In ''Smackdown vs Raw 2010'' there is a storyline for a created superstar in which your character enters in a feud with Santino Marella. During one exchange, Santino says your character is what an idiot would create in a wrestling game.
** And then he looks directly at the camera.
* ''[[Disgaea]]''. All forms, all the time. The games THRIVE on this. A particularly good example is ''Disgaea DS'', Where after getting [[New Game+]], You unlock a sarcastic [[Everything's Better
* ''[[Postal]] 2'''s version of the [[Level Editor|Unreal Editor]] has help messages that lampshade how ridiculously easy it is to cause the program to crash.
{{quote| Did you know...<br />
Successful use of the engine is defined as thwarting the intentions of those who made it? }}
* A scene at the beginning of ''[[Yo-Jin-Bo]]'' has Jin asking [[Rebellious Princess|Hatsuhime]] if she [[King Incognito|has disguised herself to wander the land and experience the life of the common people]]. Yo immediately reproaches Jin, telling him that sounds like something out of a story. This not five minutes after both Yo and Jin tease Mon-Mon about not being "one of the guys you can get [[Medium Awareness|at the end of the game]]."
* ''[[
* The ''[[Destroy All Humans!]]!'' series does this a few times, most prominently in the second game. A notable example is in the third game, as Crypto confronts Milenkov. Crypto threatens Milenkov three times. Each time, Milenkov blows off the threats and mentions his "Feindish Master Plan". Crypto finally gets fed up and agrees to let him tell his master plan, commenting "Geez, you guys just gotta have your monologues." Then it turns out the master plan is really something to be REALLY concerned about.
* Near the beginning of ''Conker's Bad Fur Day'', Conker wonders why everyone keeps asking him to do things for them.
* In the flash game, "Remnants of Skystone," you can take a sidequest where the one who gives it to you tells you that certain monsters will drop certain things he needs. He will then say, "Weird, huh?"
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** "So, you're from Ayuthay, right? [[Walking Shirtless Scene|Never thought I'd see one of those wearing real clothes.]]"
** The party meets a historian who knows a prophecy relevant to the late game plot. He's extremely specific about everything that's happened up til then. When the characters ask him for more info, he gets indignant claiming he's "from an island you probably never heard of until now, far away from anything" so how could he possibly know anything? He and Kraden get a good laugh out of this.
* ''[[
** The item description for an Iifa Tree<ref> The ''extremely large'' [[World Tree]] in ''[[
{{quote| "One whole Iifa Tree. It's amazingly heavy...''obviously''."}}
** The game's "player plan" system, which rewards the player for continued playing of the game with boosts to the experience points gained and special treasures, and is represented by a little chocobo running across a field, is in-game explained like so:
{{quote| '''Mogstache:''' "As you progress through your play plan, chocobos find treasure chests with their favorite greens inside. In return, they'll give you accessories."<br />
"... [[MST3K Mantra|Look, just don't think about this one too hard]]." }}
** In the ''[[
{{quote| '''Kefka''': "Who cares? He's just another sadist with a god complex--like THAT'S something special!"}}
** The ''[[
{{quote| '''Shantotto''': "Your hair... is a ''DISTRACTION''!"}}
** Significant parts of [[Final Fantasy VII
{{quote| '''Cloud''' ''(to Sephiroth)'': "Fighting you [[Dramatic Pause|...]] would be meaningless. I'm tired of taking part in pointless battles."<br />
'''Sephiroth''' ''(about Cloud)'': "I must face him and fulfill my obligation." }}
** [[There Are Two Kinds of People in
* [[Earthbound]] lampshades ''dozens'' of RPG cliches. Understandable, given it's something of an [[Affectionate Parody]].
* One notable line shows up near the end of the entire trilogy of Xenosaga: [[Action Girl|Shion]] is distraught after several traumatic incidents occur. A mysterious girl named [[Virtual Ghost|Nephilim]] who appears periodically with [[Cryptic Conversation|cryptic advice]] shows up once more. Shion is surprised at her appearance and says "What do you want? Are you here to say a bunch of cryptic things again and confuse me?"
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** ''Subverted''. The leader of Team Plasma who feels that way is {{spoiler|merely a figurehead; their actual leader wants Pokemon battling outlawed so he'll be the only one to use Pokemon-- and thus, free to take over Unova [[The Computer Is a Cheating Bastard|with his hacked dragon]].}}
* The Pandora Directive entry in the [[Tex Murphy]] FMV adventure game series lampshades adventure game hammerspace by showing Tex pull a 10ft bamboo pole out of his coat pocket.
* In the Lepanto scenario of ''[[
* ''Every conversation'' in ''[[Hyperdimension Neptunia]]'' hangs a lampshade of what each character or NPC is doing.
* The ''first thing'' Pit says in the announcement trailer for ''[[Kid Icarus: Uprising]]'' is [[Vaporware|"Sorry to keep you waiting!"]] At one point in the demo for said game, Palutena mentions that it's been "about 24 years" since she last battled Medusa. Guess when the original ''[[Kid Icarus]]'' was released in America. Go on, guess.
* [[G La DOS]] enjoys lampshading things you do that are particulary stupid, especially in Portal 2. After you are separated from Wheatley and land in a shattered corridor, with the only way of proceeding being a portal-friendly wall that makes you fall into a room with a door that reads "[[G La DOS]] Emergency Shutdown (and Cake Dispensary), {{spoiler|it naturally turns out to be a trap. [[G La DOS]] mocks you openly when she reveals herself.}}
{{quote| '''[[G La DOS]]:''' "Did you really think it would be that easy?'''}}
* ''[[House Of The Dead 2]]'' Very subtle example. At the very beginning of Stage Two a car swerves towards you out of control, if you don't shoot the zombie on the bonnet it passes you and crashes into a shop, killing the man inside (and changing the path you take). ''Just'' before you duck inside you get a glimpse of the shop's name. It's called {{spoiler|Curtains}}. Boom, boom, tish.
* The ''[[Uncharted]]'' series ''loves'' to hang lampshades on everything. Just about half of the speech in the games is dedicated to saying "why does this keep happening?"
* In ''[[Left 4 Dead 2]]'', at the beginning of the ''Swamp Fever'' level, sometimes Ellis complains to Nick about why he shot the helicopter pilot. Then they argue that the pilot was a zombie and that "he wouldn't help us very much" during that time. This seems to be a running joke with the Survivors. This our-pilot-turned-into-a-zombie instance was also lampshaded start of ''Crash Course'' in the first [[
* In ''[[Rune Factory 3]]'', one of the characters comments that amnesia is extremely common, lampshading the fact that, in all 3 games, the protagonist loses his memory.
* In the fantasy MMO ''[[Runescape]]'', there is a saga in which the player walks in the shoes of Thok, master of Dungeoneering. During the saga, Thok battles his way through dungeons filled with enemies, some of which attempt to run and exit through a door which can only be opened by killing all of the guardians in that room. One of them remarks "The door won't open until we're dead? What kind of crazy security system is that?!"
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* Near the beginning of the ''[[Anaksha Female Assassin]]'' Mini-Adventure "A New Threat," Anaksha has just been asked for some parts to make a taser so that the owner of a recently-robbed shop is confident enough to open it again so that Anaksha can get a battery for her new cell phone. Having been through two previous Mini-Adventures where she had to do a [[Chain of Deals]] to get what she wanted, Anaksha knows immediately what's coming:
{{quote| '''Anaksha:''' *sigh* Here we go again on another treasure hunt! Find this, give it to him, find that, give it to her. Story of my freakin' life!}}
* ''[[X (
* ''[[Star Control 2]]'' has several, but perhaps the most hilarious is when you talk to the {{spoiler|Dnyarri after getting it}} and he complains he's becoming insane because there's music loops playing ceaselessly and that he has heard the same song several hundred times.
* The iOS game [[
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