Laser Hallway: Difference between revisions

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{{trope}}
[[File:cit_Goshuushou_sama_Ninomiya_kun_laser_hallway_with_meidocit Goshuushou sama Ninomiya kun laser hallway with meido.jpg|link=Goshuushou Sama Ninomiya Kun|frame|It isn't easy being a [[Meido]].]]
 
 
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== Anime & Manga ==
* Natsuki and Mai prepare to infiltrate a [[Laser Hallway]] in ''[[Mai-HiME]]'', only to discover that Mikoto has already walked into the lasers and triggered the alarms.
* ''[[Mnemosyne]]'':
** In episode one, Rin uses cigarette smoke to reveal the lasers in an [[Air Vent Passageway|air vent]]. She then tries to sneak through, but unfortunately {{spoiler|her butt trips the alarm}}. [[Hilarity Ensues]]...immediately followed by Squick.
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* I remember seeing one British war movie (forget the name) which had an agent breaking the German naval codes out of a safe guarded by invisible beams (he put on infra-red goggles). Rather ironic when you realise the codes were actually obtained by the less glamorous but methodical method of Ultra cryptography (still classified at the time the movie was made).
* Appears in the 2008 ''[[St Trinian's]]'' movie, which gives us just about every heist movie trope in the space of thirty minutes.
* The... er, heroes... of ''Ali G Indahouse'' have to cross a room criss-crossed with lasers. Naturally they can't see the beams, so "Dave, we has to use your special powers." {{spoiler|Dave lights up his bong, takes a good strong hit, and blows the smoke out into the room}}. Once the lasers are visible, they can be avoided -- andavoided—and the best way to do that of course is to {{spoiler|dance the Robot the whole way}}.
* Jack Black navigates his way through a laser hallway in order to reach the Pick of Destiny in ''[[Tenacious D in The Pick of Destiny]].'' The lasers themselves are fairly standard; however, this is probably the only example on this page that involves [[Chekhov's Skill|deactivating them with the genitals]].
* A strange example in ''[[Star Wars]] Episode I: [[The Phantom Menace]]''. Not actually laser, rather forcefields that turn on and off at intervals, but achieving the same purpose. They were strong enough to stop a lightsaber, so they'd probably disintegrate anyone stupid enough to step into one, but the characters were all smarter than that.
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* In a particularly [[Egregious]] abuse of this trope, an episode of ''[[America's Next Top Model]]'' Cycle 8 had the girls "posing" through a series of (non-harmful) lasers to compete for the chance to win a diamond necklace. [[Sarcasm Mode|Which has]] ''[[Sarcasm Mode|so]]'' [[Sarcasm Mode|much to do with modelling...]]
* An episode of ''[[Space Precinct]] 2040'' had a laser trap inside a bomb. The laser was shown by firing a fire extinguisher not-directly-at the bomb in question.
* The ''[[Myth Busters]]'' thoroughly debunked this trope, first by discovering that visible laser security systems such as these simply don't exist (invisible infrared laser systems are sold instead), and secondly by demonstrating that even with a crude homemade mockup of the typical [[Laser Hallway]] most of the usual "circumvention methods" used on TV and the movies won't work, and can in fact trigger it. Specifically, they found that blowing smoke/powder at red lasers (jury-rigged from laser pointers) does make them visible, but not long or well enough to be very helpful without setting them off. Night-vision goggles plus powder make even IR beams visible, but with the same problem. Deflecting a beam with a mirror or hitting the detector with another beam worked, but was impractical. And most of their attempts assume beams placed so you could squeeze past them if only you knew where they were. Ironically, the ultrasonic motion sensors can be beaten with the ludicrous methods (tried almost on a whim by the producers) of holding up a bedsheet or simply walking at a snail's pace. Were it not for the fact that these methods violate the [[Rule of Cool]], I'm sure we'd have seen Tom Cruise using them in the next ''[[Mission Impossible]]'' movie.
* Done rather well and "realistic" in a two-part episode of ''[[The Saint]]'', "The Fiction Makers", which first aired in December 1968 and was later released as a theatrical film. Instead of a hallway, it was a corridor between two fences.
* In the third season ''[[CSI: NY|CSI: New York]]'' episode "Snow Day", the lab is infiltrated by drug dealers. After capturing one of them, Mac rigs up a makeshift claymore mine to keep him in place, using a web of laser beams to bar the hallway. {{spoiler|At the end of the episode, the leader of the drug leaders dives for the machine gun that slid under the web. Mac takes cover, but the criminals ([[Trash the Set|and a sizable portion of the lab]]) go up in a massive fireball.}}
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* A laser hallway was used as a security measure in one episode of the new ''[[Doctor Who]]''. {{spoiler|The Doctor got through it by sonic screwdriver hacking; his force-grown cloned daughter, arriving late, had to resort to [[She Fu]] gymnastics.}}
* In ''[[The Big Bang Theory]]'', the characters build such a system just for fun: they play a game, where the players have to avoid the lasers, to make a move in a chess match. Or ''[[What Do You Mean It's Not Awesome?|eat a slice of pizza]]''.
* In ''[[The Crystal Maze]]'', there was one game in the Future Zone (inspired from the original in ''[[Fort Boyard]]'') which operated on a similar principle -- usingprinciple—using strings. Ringing a bell attached to one of the strings set off a warning. Three and it was an automatic lock-in.
* An ITV kids' game show, ''[http://www.ukgameshows.com/page/index.php?title=Swap_Team Swap Team]'', featured a similar game.
* Done in the third series ''[[Robin Hood (TV series)|Robin Hood]]''. {{spoiler|Protecting a fake crown. With ''strings'' tripping arrows}}.
* Lex's secret lab in the ''[[Smallville]]'' episode "Mortal" is guarded by the deadly version. Since Clark has been [[Brought Down to Normal]], this is more of a problem than usual. A laser-guarded room full of priceless artifacts also makes an appearance in the season 6 episode "Arrow" - Green Arrow circumvents the (green) lasers with a crystal-tipped arrow.
* [[Psych|Shawn and Gus]] encountered one of these. The more limber Gus wove his way through the [[Laser Hallway]] and Shawn {{spoiler|just walked through, because he had already turned off the alarms}}.
* ''[[Chuck]]''
** in the second episode of the third season.
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* In the ''[[It's a Very Merry Muppet Christmas Movie]]'', Fozzie Bear, while trying to deliver a bag of money to the bank, is nearly prevented by doing so by the evil owner of the bank by one of these. Instead of actually triggering an alarm, these lasers are military-esque grade weaponry, which '''burn''' anything they come into contact with. In one of the most [[Crowning Moments Of Awesome]] in any Muppet film, Fozzie Bear ''runs through the burning lasers'', just to realize he forgot the bag. [[Dead Baby Comedy|Painful]] [[Hilarity Ensues]], as he manages to run through them again and back.
* Phoebe and Piper of ''[[Charmed]]'' had to steal a chalice from a museum. The chalice was in a room with moving lasers. So, Piper froze the lasers and Phoebe maneuvered through the openings.
* ''[[Fight Science]]'' employed a non-moving visible [[Laser Hallway]] to demonstrate a female ninja's flexibility and kinesthetic sense. [http://channel.nationalgeographic.com/series/fight-science#tab-Videos/07741_00 She clears the room in 56 seconds and does a back walkover out of the room just to show off].
* The ''[[Bionic Woman]]'' remake had them visible despite the fact that Jaime's bionic eye [[Justified Trope|could have given her a plausible way]] of seeing infra-red beams. Subverted when instead of trying to slip through the beams, her partner deliberately steps into them so they can get captured as a [[Trojan Prisoner]].
 
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* ''[[Psychonauts]]'' has a laser tunnel in the Lungfishopolis level.
* ''[[Quake II]]'' has ''many'' such traps, and in one instance as the Marine attempts the jumping puzzle, guards hidden in alcoves in the walls appear to take shots at him. One in E3-M1 could be circumvented via an alternate route.
* In ''[[Quake 4|Quake IV]]'' there is a level in which the player comes across a few space marines nearby a [[Laser Hallway]]. The marines point out that the lasers are deadly, as discovered by one of them who foolishly thought he could dance his way through. The player, however, having been mostly stroggified, can pass through without triggering the trap.
* In ''[[Resident Evil 4]]'', Leon has to dodge through a [[Laser Hallway]] about halfway through the game -- whichgame—which is actually a nod to the movie. This happens again in ''[[Resident Evil]]:[[The Umbrella Chronicles]]'' when Chris and Jill infiltrate an Umbrella base at the end of the game.
** Another one in ''[[Resident Evil 5]]'' incorporates a [[Light and Mirrors Puzzle]].
* [[Persona 2]]: If you mention the Laser Trap in {{spoiler|Xibalba}} first, that's what you'll encounter. You will encounter it later anyway even if you didn't choose it.
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** ''[[Shadow the Hedgehog]]'' had some also, though these were usually just beams and could be defeated by pulling a block out of the wall with the vacuum gun to block the laser. In one case, you have to pull two blocks out, one on each side of the passage you're trying to get through.
** Also appears in a number of levels in ''[[Sonic Heroes]]''. The most notable level is [[Big Boo's Haunt|Mystic Mansion]], where Team Chaotix have to destroy a ring-stealing robot and then hit a switch ([[Nintendo Hard|which has several lasers touching it, and it's very small]]) in order to reach the rest of the level. Oddly, the other teams don't have to deal with this room and the one before it, and one of the characters on that team (Espio the Chameleon) can turn invisible...and when he does, most lasers don't hurt him. The only ones that do are in Final Fortress, and they're huge and very different from the small red ones you usually see (they're even different colors, and they fire at you instead of being the classic grid!).
* Amusingly subverted in ''[[Fallout]] 3''. The Enclave fortress doesn't have the traditional laser beam corridors, but it does have anti-vermin laser traps under the various passageways. If the player crosses them, a weak flamethrower is ignited. They are utterly ineffective against the player at that point, and not only can they be avoided by simply going fast -- thefast—the player needn't even bother with them to exit the level.
* ''[[Winback]]'' for the N64 has all sorts of horrible death lasers set up everywhere...including among the a.c. vents on the top of the main building. Not really explained how or why they were put there...but funny when the enemy freaks out and runs straight into one. Thankfully they move slowly enough Jean-Luc (yes, really) can somersault past. The blue variants don't kill immediately, but alert enemies or activate other traps.
* ''[[Gears of War]] 2'' has a laser hallway with instant-kill flamethrowers. One person must turn them off in sequence (only one can be off at a time) to allow the other to run the gauntlet.
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** Floor Turrets: Traps that you're forced to trigger so you can roll grenades inside.
* Also several places in ''[[Half Life]] 1'', both as red lasers that activate turrets on the floor, and as blue-green trip mines. Sometimes in the same hallway.
* There is actually a [[Laser Hallway]] in ''[[Zork]] III,'' yet another of the series' numerous anachronisms.
* ''[[Space Quest]] IV'' has one of these; you have to use cigarette smoke to see the lasers so you can adjust them to let you pass safely.
* Lampshaded in ''[[The Sims]] 2'', if the Sim works in the criminal career and steals a diamond protected by a laser field with convenient gaps. The Sim in question is even said to wonder aloud why no one simply uses a solid laser wall.
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* Permutations of this pop up in the ''[[Ratchet and Clank]]'' series.
** By ''Tools of Destruction'', the titular duo starts mocking their inclusion.
** In ''Secret Agent Clank'', the first [[Unexpected Gameplay Change]] to [[Rhythm Game]] is in a particularly mean [[Laser Hallway]].
* The alarm type appears in ''[[Vampire: The Masquerade Bloodlines]]'' at the end of one level. The visibility can be justified by the player being a vampire with super senses, the fact that they are arranged so that they can be crouched under or jumped over can't.
* ''[[Duke Nukem 3D]]'' has the Laser Trip Mine.
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== Web Original ==
* The [[Homestar Runner|Strong Bad Email]] ''[http://www.homestarrunner.com/sbemail178.html Bike Thief]'' features a [[Laser Hallway]] that's more of a Laser Couch.
* Appeared in a ''[[Lonelygirl15]]'' video, of all places; in "Mission Possible", Danielbeast has to navigate one of these.<br />It was pretty offensive they would invoke at ''least'' 4 of the worst tropes in fiction in what is supposed to be a convention-smashing ground-breaking series, including [[Everything Is Online]] and [[Pac-Man Fever]], which you would assume would be eradicated in early drafts when your target audience -- toaudience—to the point that people far enough outside it are ''unable to even gain access to view your show'' -- is—is Internet-savvy computer geniuses.
 
 
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* Used in the second ''[[Teenage Mutant Ninja Turtles 2003|Teenage Mutant Ninja Turtles]]'' toon, where April, Casey and Splinter are forced to traverse one of these in order to rescue the turtles in an early season 3 episode. While it proves easy enough for Splinter and April (who in this episode reveals that she has [[Took a Level In Badass|taken a level in badass]]) it proves quite difficult to the graceless Casey.
* This has been seen at least twice on ''[[The Backyardigans]]''.
* Doctor Doofenschmirtz installs an "anti-platypus security" system in one episode of ''[[Phineas and Ferb]]'' that includes a [[Laser Hallway]], among other traps. Naturally, Perry manages to avoid every trap easily.
* Trevor Goodchild uses one on ''[[Aeon Flux]]'' in the first episode of the TV series. It's suggested he knows the problems with this setup, he just likes to watch the gymnastics she does to get out of it.
* Robin and Red X both overcome a tangle of lasers that are protecting a Xenothium vault when Robin goes after whoever was in the Red X suit in ''[[Teen Titans (animation)|Teen Titans]]''.
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