Lava Is Boiling Kool-Aid: Difference between revisions

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** On the other hand, Kool-Aid (of any temperature) would probably have doused Charizard's tail flame, being mostly water ([[Artistic License Physics|not to say molten rock shouldn't have doused it, too...]])
*** Well, lava is hot, and Fire-types probably use it as a spa. The heat likely kept Charizard's tail flame going. In addition, basaltic lava at a high enough temperature can actually be as runny as water. This leads to [[Convection, Schmonvection]] problems, of course...
* Averted in ''[[Dragonball Z]]'' of all places, during the Freiza fight where it was shown lava isn't just red water. Its heavier and more viscous, and both Goku and Freiza need to stay powered up to survive the intense heat. This was even used as part of Gohan's strategy against Broly in Movie 10, where they flew through a lake of lava and Gohan shot an energy blast ahead to create a wave that pulled Broly down, instead of him flying right through it like water.
** Humorously-enough, played entirely straight in ''[[Dragon Ball]]''.
* In [[Outlaw Star]], Aisha relaxes in a lava pool, and Gean falls in. He runs out, parboilled, but otherwise unharmed.
** [[Our Monsters Are Different|Aisha is a were-tigress]] in a universe where [[A Wizard Did It|all space-pirates are Chinese cyborg-wizards]]. Gene definitely should've died, though.
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== Video Games ==
* ''[[Contra]] Rebirth'': Lava will glow, but it's still a viscous dark red liquid.
* ''[[Jurassic Park]]'' for NES has it.
* In the Famicom's ''King Kong 2: Ikari No Megaton Punch'', the final stage is constantly flooded with crimson liquid that forms pink bubbles, and an occasional skull floating in it.
* In ''[[One Piece]] [[Licensed Game|Unlimited Adventure]]'': it is possible to fish in a pool of lava, where lava fish somehow are swimming around.
** [[Rule of Cool|It is]] ''[[One Piece]]'', after all.
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*** One of the endgame levels has a navy of ships sailing on lava like an ocean. Swimming underneath it is a viable option for completing the level.
** Averted in later games, where the lava kills Mario instantly or causes him to jump off if he touches it, although he still has [[Convection, Schmonvection]] on his side.
* In the original ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'', it not only was a cheap recolor of dungeon water, but also completely invisible in the dark.
** ''[[The Legend of Zelda: Link's Awakening]]'': Why is the lava darker than the water?
** ''[[Ocarina of Time]],'' however, has denser lava. Mind you that, by ''denser'', we mean ''you can walk on it''<ref>There are places where falling on the lava, such as Death Mountain Crater, counts as falling into a [[Bottomless Pit]] due to the player's inability to get out (no climbable walls and too much flinching to aim the Hookshot if Link has it), but we can assume Link somehow climbs back up</ref>. You won't even take damage for a few seconds if you're wearing the appropriate tunic.
** Death by falling into lava in ''[[Twilight Princess]]'' uses the same animation for [[Quicksand Sucks|drowning in quicksand]]. You can also ''fish'' in the lava (you won't catch anything, of course), indicating that the game simply thinks of it as retextured water with an added [[Super Drowning Skills|contact penalty]].
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**** [[Collective Groan|Although,]] Super Metroid's soundtrack describes the song for Lower Norfair as "Norfair: Hot Lava zone" ...
** ''[[Metroid Prime]]'''s Magmoor, as the name might indicate, doesn't try to escape it. Aside from the damage, Samus' mobility while wading in it is all but negated.
** Unlike most games, however, rooms with lava are typically so hot that you take constant damage, unless you have the heat-resistant Varia Suit. The first two titles in the series are the only ones known to play [[Convection, Schmonvection]] straight.
** Let's not forget the giant worms, ''[[Metroid: Other M|Other M]]'''s whales, and various other creatures that live in the lava.
* ''[[World of Warcraft]]'', taken to such an extent that one dungeon in particular is easier and quicker to reach by dropping into and walking through a large pool of lava, healing up as you go, than it is to take the "normal" entry route past a long chain of mobs. It's still quicker even if you're many, many levels above the mobs in question.
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*** They did attempt to make lava seem viscous in the game since it, unlike water, does not always have a flat surface. Most of the time it just looks weird though, as it keeps a bumpy, uneven surface while still remaining perfectly still.
** Even better, the Cataclysm expansion added the ability to ''fish'' in lava. The best result is some form of elemental fire, but you also get small animal bones, melted weapons, and ... all the usual fishing failure [[Vendor Trash]], like ''weeds'' and ''pieces of cloth''.
** Similarly, ''[[Ever QuestEverQuest]]'' has lava in which the players can swim, but it kills them fairly quickly, so doing so is largely inadvisable.
* The ''[[Sonic Adventure Series]]'' stage Red Mountain pretty much plays this straight along with the [[Convection, Schmonvection]]-ness of it. The lava is bright red bubbling goo, and is buoyant enough to have gigantic rocks floating on top of it for Sonic to jump on.
* In ''[[La-Mulana]]'', lava is pretty much a [[Palette Swap]] of water, with the mechanics being very similar despite the different colors: you need one item to avoid taking damage (water can cause damage too in this game) and another to use the MSX while submerged. Diving through several screens of lava in the Inferno Cavern is actually required.
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'''Dan''': ''"Can it, you. It's lava, alright?"'' }}
* ''[[Dwarf Fortress]]'''s handling of lava seems to have gotten ''less'' realistic as time has passed. In the old 2D versions, lava flowed significantly more slowly than water and touching it was typically instantly fatal, though special workshops could be built hanging over magma without harming the workers (unless dangerous creatures crawled out of the magma). In 3D versions up to 0.28.181.40d, it flowed at the exact same rate as water (but didn't follow the rules of pressure ''unless'' you used pumps) but was still very deadly. In the latest versions (0.31.xx), though, the introduction of tissue layers (and some apparent issues involving temperature transfer between them) means that being immersed in magma causes [[Body Horror|fat to melt off]] and results in bleeding to death (unless the creature is big enough and thus has enough blood, at which point the bleeding stops and the creature tends to ''drown'' before dying in the heat).
** Still fun!
* ''[[The Curse of Monkey Island]]'' has a lava-powered barbeque.
** Somewhat truth in advertising, you can [http://www.dolphinbayhilo.com/cook.html cook with lava].