Leave No Survivors: Difference between revisions

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== Comicbooks ==
* In the G.I.Joe one-shot "Special Missions; the Enemy", a squad of Cobra goons kill every living person in a hospital while looking for {{spoiler|the Baroness' baby}}. The squad leaders even {{spoiler|[[Bad Boss|kill two of their own]] when it looks like they have reservations}}
* Ildomir the [[Evil Sorcerer]] from ''[[Nodwick]]'' makes a note to himself to have this phrase tattooed on the back on his hand after being foiled by our heroes shortly after leaving them alive in a bad situation.
 
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* In ''[[Judge Dredd (film)|Judge Dredd]]'', Judge Griffin says this in so many words to his people who are investigating the shuttle crash.
{{quote|'''Griffin''': You are in error, Capture Team. No one survived the shuttle wreck.}}
* ''[[We Were Soldiers]]'': The Viet Minh commander gives this order after defeating a French column during the film's prologue.
{{quote|'''Nguyen Huu An''': ''Kill all they send... and they will stop coming. ''}}
* In ''[[Red Tails]]'', "Pretty Boy", the German fighter ace, typically opens the fight with some order or another. By the final battle, he has lost all pretense of gentlemanly chivalry and simply orders his men to show no mercy.
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== Videogames ==
* Every game that requires the player to eliminate all enemies to advance to the next level/unlock a new area/complete a mission falls into this trope. (Aversions fall under [[Instant Win Condition]].)
* ''[[Command and& Conquer]]: Red Alert''
{{quote|[[Smug Snake|'''Gradenko''']]: Let's see how [[Non-Entity General|you]] handle this. Go at once to [[Doomed Hometown|Torun]], [[Obligatory War Crime Scene|destroy everything and everyone.]] [[Kill'Em All|No prisoners,]] [[Exactly What It Says on the Tin|no survivors.]] [[Moral Event Horizon|That is all.]]}}
* In ''[[Final Fantasy VI]]'', [[Monster Clown|Kefka]] gives an order to this effect in one of Terra's flashbacks during a ''training exercise'' (for [[Tyke Bomb|her]], not the helpless [[Red Shirt|troops]] being cut down, but it still comes off as unnecessarily callous).
* The player character in the ''[[Free Space]]'' expansion pack ''Silent Threat'' gets to do this in the first two missions, in order to protect a fragile alliance with an alien race after a friendly fire incident (the second mission: one ship was scripted to escape the first mission, so you went to its destination and killed everything there).
* ''[[Skies of Arcadia]]'''s [[Big Bad]] would have done this when he [[Doomed Hometown|doomed Vyse and Aika's hometown]] if the Air Pirates had resisted capture. Luckily, they didn't, so the non-combatants were spared and you got to rescue everyone else later.
* Drek'Thar gives this order with his buff in ''[[World of Warcraft]]''.
* ''[[Warhammer 40000]]'' in one of the [[Dawn of War]] Imperial Guard campaigns, you get to witness the fate of captured Chaos Cultists.
* As indicated by the opening quote, Darth Malak in ''[[Knights of the Old Republic]]'' orders to destroy the entire planet of {{spoiler|Taris}}. Yes, [[Star Wars]]'s Sith like this trope.
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** And in World at War's single player, [[Gary Oldman]]'s character encourages you to kill a group of surrendering Germans. If you don't do it yourself, he'll just kill them anyway.
** Then there's No Russian from Modern Warfare 2, which is the inciting event of the game's entire story.
* Having won the ultimate victory in [[Starcraft]]:Brood Wars, Kerrigan denies the defeated Earth admiral a chance to surrender his troops and mockingly offers his fleet a head start before sending her [[Horde of Alien Locusts]] after it. They devour every last one of them.
** In the Episode 0 [[Starcraft]] campaign Loomings (which got released as free shareware), a Confederate magistrate sends you, a lieutenant in Alpha Squadron, off to take care of a Sons of Korhal uprising by saying in your mission briefing: "There are to be no arrests, Lieutenant. I hope you understand what I mean. I want this problem solved once and for all."
* ''[[Dawn of War]] 2'' has "NO MERCY!" amongst the random battle dialogue of the Space Marines. Naturally, there are no mechanics for taking prisoners in the game.
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== Webcomics ==
* ''[[Knights of the Dinner Table]]'': [[The Smart Guy|Brian]] has a tendency to do this, especially in the espionage campaigns.
* Karcharoth orders a large group of fleeing opponents gunned down in the first firefight of [[Cry Havoc]].
* In ''[[Nip and Tuck]]'', the [[Show Within a Show]] ''Rebel Cry'' features a "scorched earth" order to ensure our hero does not escape
* In ''[[American Barbarian]]'' [http://www.ambarb.com/?p=82 he is told the attackers take no prisoners.]
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{{quote|''"You are hereby ordered to fall upon the rebels, the McDonalds (sic) of Glenco (sic), and put all to the sword under seventy".''}}
** The part about leaving those over 70 was not mercy; in those days it was rare to find anyone much over 50 and the understanding was that anyone 70 or over would probably die on their own without someone to provide care for them.
* This is frequently applied by a force that manages to defeat one much larger than them - they can't maintain so many prisoners, so the logical thing to do is to kill them all.
* Famously happened during the Albigensian Crusade against Catharism in southern France. Asked by a soldier how to tell the difference between Cathar heretics and good Catholics, the [[Church Militant|Papal legate]] [[Knight Templar|Arnaud Amalric]] replied:
{{quote|''"Kill them all. The Lord will recognize his own."''}}