Level in Boss Clothing: Difference between revisions

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(Import from TV Tropes TVT:Main.LevelInBossClothing 2012-07-01, editor history TVTH:Main.LevelInBossClothing, CC-BY-SA 3.0 Unported license)
 
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** In ''[[Sonic Generations (Video Game)|Sonic Generations]]'', Perfect Chaos plays out this way.
*** Which is fairly similar to how Perfect Chaos worked in the original ''[[Sonic Adventure (Video Game)|Sonic Adventure]]''; despite the fact that [[Took a Level In Badass|you don't have Super Sonic for the fight]], the ''Generations'' boost mechanic works in almost the same way, so the only real differences are the addition of 2D sections and the method of scoring the final hit.
* The boss levels for the video game version of ''[[A BugsBug's Life (Animation)|A Bugs Life]]'' are like this, as you have to collect 50 grain, find all the FLIK letters, and kill all the enemies with a gold berry in order to fully complete them, just like any other level. The fights against the Bird and Hopper are particularily good examples, as they take place in level-sized maze/canyon areas that involve a lot of climbing.
* [[Does Not Like Men|Speed Buster]] in ''[[No More Heroes]]'' plays like this. What makes her different from the other bosses is that she is at the end of the level, and that Travis has to make his way while avoiding her dreaded laser cannon. {{spoiler|To win, Travis has to knock down a telephone pole to destroy her [[BFG]], then make his way to Speed Buster herself to win.}} This break from the normal boss structure apparently causes her to not be included in the game's score attack mode, a [[Boss Rush]] mode that allows players to fight a ranking fight of their choosing.
* All three encounters with Scarecrow in ''[[Batman Arkham Asylum]]'' are this. After a few minutes of horror, you have to navigate a giant, fragmented landscape as a giant Scarecrow tries to spot you. At the end, shining a spotlight on him will dispel the illusion.