Ley Line: Difference between revisions

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* ''Ley Lines'' (''Nihon Kuro Shakai'') is the English literal title of Japanese director Takashi Miike's 1999 film, which does not address the phenomenon of ley lines directly, but rather uses the idea subliminally as the film's heroes set out along their own 'ley lines', or the railways of Honshu to Tokyo. It is the final installment in a series of three films, titled 'Black Society Trilogy'.
* ''Thomas And The Magic Railroad'': The titular railroad was inspired by ley lines.
* The intersection of two ley lines in Manhattan is a key plot element in the 2016 reboot of ''[[Ghostbusters (2016 film)|Ghostbusters]]''.
 
 
== Literature ==
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** It is further stated that Ley Lines also extend into open space, which is why planetary alignments can cause increased activity on terrestrial ley lines. The Great Cataclysm on Earth also caused ley lines to erupt on the Moon and Mars, and possibly other planets, as well as causing intense solar flare activity. In the Three Galaxies sub-setting, interstellar ley lines are used extensively by magic-using civilizations (e.g. [[Space Elves]]) to travel through space without the need for conventional technology (although they use a lot of [[Magitek|techno-wizardry)]].
* ''[[Shadowrun]]'' has Ley Lines called "[http://pl.shadowrun.wikia.com/wiki/Manalines_and_Power_Sites Mana Lines]". In Asia they're called "dragon lines". Places where they cross (and greatly increase ambient mana) are called "power sites".
* ''[[Dungeons and& Dragons]]'': [[Fantasy Kitchen Sink|as usual]], has almost anything at least as an option:
** In the ''[[Birthright]]'' setting realm magic involves using and even ''creating'' ley lines to access remote [[Place of Power|sources]]. This is necessary because most human wizards live in cities, but human settlement screws up the magical energy.
** In the third edition, characters can accesses earth nodes to gain powers. Also certain magical locations give temporary abilities when used right.
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== Video Games ==
* ''[[World of Warcraft]]'' has these: Ley nodes are shown in the elven territory, and Karazhan is highly spooky because every single ley line passes through it. The deranged aspect of magic is now trying to redirect them all to his base, where he can toss the magic "safely" into space.
* The ''[[Wild ArmsARMs]]'' series seems to alternate between having one or multiple ley lines running through Filgaia. It is mentioned directly in ''[[Wild ArmsARMs 1]]'' and ''[[Wild ArmsARMs 3]]'', with the first game [[Blind Idiot Translation|mistranslating]] it as "Ray Line" (although this was fixed in the [[Video Game Remake|remake]]).
** Ley points also appear in ''[[Wild ArmsARMs 4]]'', ''[[Wild ARMs 5]]'' and ''[[Wild ArmsARMs XF]]''. They are identified with one of each of the elements and affect the element of spells or [[Summon Magic|summons]] used from on top of them.
** In ''[[Wild ArmsARMs 2]]'', they're mentioned as part of the plan to trap an [[Eldritch Location]] inside a "Mana Prison". However, they're again mistranslated, this time as "Ralines" and "Raypoints".
* There's an exploration badge in ''[[City of Heroes]]'' that mentions Ley Lines.
** There's a couple actually, Paragon City is referred to more than once as a place Ley Lines cross, which is used as the explanation for why so many magical things happen there.
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[[Category:Speculative Fiction Tropes]]
[[Category:Magic and Powers]]
[[Category:Ley Line]]
[[Category:Alliterative Trope Titles]]
[[Category:Ley Line{{PAGENAME}}]]