Like a Dragon: Difference between revisions

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* [[Gameplay and Story Segregation]]: Only in cutscenes does Kazuma suffer an actual injury that would cripple him. This also applies to pretty much everyone else; you can do all kinds of brutalities in gameplay that should result in a trip to the hospital or morgue like hitting someone with a motorcycle, slashing or stabbing multiple times with a knife, or [https://www.youtube.com/watch?v=GvrEz_zfFlQ force feeding a box of nails], and it won't register as a kill if a cutscene doesn't confirm it.
* [[Gatling Good]]: Ryuji Goda in ''Of The End/Dead Souls'' sports a cybernetic [[Arm Cannon]] from the [[Final Fantasy VII|Barrett Wallace]] Collection.
* [[Gilded Cage]]: In ''0'', Majima's story starts this way. He is running a swanky cabaret with plenty of beautiful women at the height of Japan's glitzy bubble economy, but it is eventually shown at the end of Chapter 3 that his apartment is watched by at least four people for any sign of him trying to escape the arrangement that has him on loan to the Omi Alliance. He's desperate to regain his freedom by getting back into the good graces of the Tojo Clan so that he can become a proper soldier of the mob once more, and he doesn't care for the warnings he receives about why that's not a good idea.
* [[Gory Discretion Shot]]: In the third game, {{spoiler|the severed head (or body part) of Tsuyoshi Kanda}} is never seen on camera when {{spoiler|Mine}} brings it to Kazuma and company.
** ''Yakuza 0'' gives us {{spoiler|Kuze}} being forced to slice his own finger off, and while we get to see it gushed quite a lot of blood for a severed pinky, clever use of a flash frame and an angled towel being used to collect the digit in question spare us the most gory part.