Loads and Loads of Races: Difference between revisions

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* ''[[Bleach]]'' features, in addition to normal humans, the human-variant [[The Grim Reaper|Shinigami]], [[Our Ghosts Are Different|normal spirits]], [[The Heartless|Hollows]], and Quincies, in addition to the synthetic Modsouls and artificial human Nemu. Arrancar are Hollow-Shinigami hybrids, Visoreds are Shinigami-Hollow hybrids. Fulbringers are spiritually-aware humans that were 'infected' with Hollow spirit energy, but have their own abilities added to the mix. Sajin Komamura falls under [[Petting Zoo People]], although it's not clear if this counts as a race or a curse. The anime adds in the [[Our Vampires Are Different|Bounts]] and later on introduces the Tojo, prisoners of [[Hell]], for a movie tie-in.
* ''[[Mahou Sensei Negima]]'' has 4 basic races: Humans, [[Youkai]], Hellas race([[Ambiguously Brown|dark skinned]]) and [[Funny Animal|Animal]] [[Petting Zoo People|People]] from the [[Magical Land|Magic World]]. The human races are then subdivided in many different kinds ''and'' varying in all points of the [[Sliding Scale of Anthropomorphism]].
* ''[[DragonballDragon Ball]]'': Frieza's army is made up of members of countless different intergalactic races, the Other World is populated by the deceased members of even more races, and then there's all the different races introduced in ''[[Canon Dis Continuity|GT]]''. Finally there's the races the series focuses on the most: humans, Saiyans, Namekians, Frieza's unnamed race, Majins, Kais, Ogres, and the humanoid animals that live on Earth alongside humans.
 
== [[Film]] ==
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* Edgar Rice Burroughs' [[wikipedia:John Carter (character)|John Carter/Barsoom]] series has a lot of races. John himself is human, but Mars has the Green Martians, Red Martians, Yellow Martians (Okarians), White Martians, Black Martians, Kaldanes, Rykors, and Hornads.
* Larry Niven's ''[[Known Space]]'' series has Humans, Kzinti, Puppeteers, Outsiders, Pierin, Kdatlyno, Trinocs, Bandersnatchi, Grogs and more. Those are only the contemporary races, the Thrint, Tnuctipun, Pak, Martians and others have gone (mostly) extinct. And then there are all the myriad humanoid subspecies on Ringworld...
* ''[[Discworld]]'' started with humans, trolls, and elves -- although even this was explained in the context of Rincewind trying to work out why there were still dryads. Then gnomes and dwarfs got added in ''[[Discworld (Literature)/The Light Fantastic|The Light Fantastic]]'', and gnolls in ''[[Discworld (Literature)/Equal Rites|Equal Rites]]''. Then ''[[Discworld (Literature)/Reaper Man|Reaper Man]]'' added zombies, vampires, werewolves, weremen, bogeymen and banshees. Then ''[[Discworld (Literature)/Lords and Ladies|Lords and Ladies]]'' introduced [[The Fair Folk]], so the elves that had been vaguely mentioned previously had to be explained as [[Half Human Hybrids]]. ''[[Discworld (Literature)/Feet of Clay|Feet of Clay]]'' added golems, and ''[[Discworld (Literature)/Carpe Jugulum|Carpe Jugulum]]'' added the Nac Mac Feegle (and the Igors, if they count as a race). ''[[Discworld (Literature)/Thief of Time|Thief of Time]]'' included yeti. ''[[Discworld (Literature)/Unseen Academicals|Unseen Academicals]]'' introduced {{spoiler|orcs}} and featured the first mention of goblins, who would go on to play a major role in ''[[Discworld (Literature)/Snuff|Snuff]]'' (as well as a throwaway reference to a "Medusa" in the Watch). (And ''[[Discworld (Literature)/Night Watch|Night Watch]]'' had a brief mention of kvetches, but never really explained what they were beyond being covered in hair).
** In the same vein as the Golems we get Gargoyles. On a stranger front, we get Demons, Things from the Dungeon Dimension, and certain Anthropomorphic Personifications (Time specifically, but maybe each one can be seen as a separate race). Also gods, genies (''[[Discworld (Literature)/Sourcery|Sourcery]]''), Auditors of Reality, occasional sentient dragons (''[[Discworld (Literature)/The Colour of Magic|The Colour of Magic]]'' and ''[[Discworld (Literature)/Guards Guards|Guards Guards]]''), "Stupid Lizard Men" (presumed extinct as of ''[[Discworld (Literature)/The Last Hero|The Last Hero]]'') and Furies (''[[Discworld (Literature)/Unseen Academicals|Unseen Academicals]]'')
* In ''[[Lacuna (Literature)|Lacuna]]'', Saara implies this about the universe.
* The likely world record for [[Loads and Loads of Races]] almost certainly belongs to [[Alan Dean Foster]]'s [[Spellsinger]] series, in which literally ''every species'' of mammal, bird, amphibian, or turtle on Earth has an equivalent intelligent race. An unspecified number of insect (Plated Folk) and spider (Weaver) species likewise come in sentient as well as mundane varieties. [[Lions and Tigers Andand Humans, Oh My!|Humans are also present]], as are numerous other intelligent races, some with a mythological basis (dragons, fairies, unicorns) and others made up from scratch. All told, that's got to be ''tens of thousands'' of races at a minimum, possibly over a million.
 
== [[Live Action TV]] ==
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** ''Warhammer Fantasy'' has no less than 14 (German Humans, French/British Humans, [[Our Elves Are Better|High Elves]], [[Our Dwarves Are All the Same|Dwarves]], Chaos Humans, Dark Elves, chaos dwarves, wood elves, lizardmen, ratmen, ogres, mummies, vampires, goblins, [[Our Orcs Are Different|orcs]]).
** ''[[Blood Bowl]]'' has 21 different types of team, inlcuding 3 kinds of human (standard, Norse, and Amazon), 4 kinds of elf (dark, wood, wealthy high and poor high), 3 kinds of chaos (standard, dwarf, and Nurgle), and 4 kinds of undead (standard, necromancer, vampire, and mummy).
* ''[[Xevoz]]'' starts out with six races (humans, [[Big Creepy -Crawlies|bugs]], robots, [[Monster Mash|the undead,]] [[Beast Man|Beast Men]] and [[Energy Beings]]) and adds two more (Living Gods and Dragons) with the release of Wave 4, its last wave.
* Some settings of ''[[Dungeons and Dragons]]''. Also, mainline ''[[Dungeons and Dragons]]'', if you add enough [[Splatbook|Splatbooks]]. Or your DM allows the use of intelligent races found in the ''Monster Manuals''. In 3.5 alone, there were 135 official races - but many of them were repeats or overlapping each other (probably a third of those were elves).
** For sheer diversity, ''[[Forgotten Realms]]'' stands out, with dozens of races and subraces scattered across the setting. Then there's ''[[Planescape]]'' and ''[[Spelljammer]]'', which by their very nature as bridges between settings allow for practically any race or subrace to be played and then some (''Planescape'' had such options as intelligent squirrels native to Yggdrasil), more to emphasize the dazzling effect, that is Type 3.
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* ''[[GURPS]]: Dungeon Fantasy'' has... Cat-folk, Coleopterans, Corpse-Eaters, Dark Ones, Dwarves, ''Seven'' Kinds of Elf, Fauns, Leprechauns, Nymphs, Pixies, Gargoyles, Gnomes, Goblins, Half-Orcs, Hobgoblins, Orcs, ''Seven'' Half-Spirit Races, Halflings, Humans, Minotaurs, Ogres, Half Ogres, Dragon-Blooded, Lizard Men, Trolls and Wildmen. A total of 40 racial templates introduced in one supplement. However, none of them are fleshed out races due to the "blank slate" nature of ''GURPS'' in general.
* ''[[Shadowrun]]'' has 5 metatypes: Human, Orks, Trolls, Elves and Dwarves. But each race has around 6 [[Expansion Pack World|meta-variants]], who can look nothing like the base race. Then there's the Synthetic Intelligences, the Drakes, the Changelings, the Ghouls, Vampires and other infected critters... There's the Non-human sentients too like Nagas, Centaurs, wendigos....
* In ''[[Old World of Darkness (Tabletop Game)|Old World of Darkness]]'', we have playable vampires, werewolves (plus 11 other shapeshifter races), mages, changelings, wraiths, demons, mummies, kuei-jin, sorcerers (weaker than mages), mediums, ghouls, kinfolk, hsien, fomori (and drones, gorgons, and kami), zombies, Imbued hunters, shih... oh, and regular humans.
** Within just ''[[Vampire: The Masquerade (Tabletop Game)|Vampire: The Masquerade]]'', there are 13 playable "races" of vampires (they're called clans, but they play the same role): Brujah, Gangrel, Malkavian, Noesferatu, Toreador, Tremere, Ventrue, Tzimisce, Lasombra, Setite, Ravnos, Giovanni, and Assamite. Even if you're restricted to playing just the "lawful" Camarilla races/clans, there are still 7 playable races.
** ''[[Werewolf: The Apocalypse (Tabletop Game)|Werewolf: The Apocalypse]]'' lets you play not just werewolves, but also werehyenas, werespiders, wereravens, werebears, werefoxes, werecrocodiles, weresnakes, werecoyotes, wererats, weresharks, and nine tribes of werecats (tigers, lions, leopards, cheetahs, cougars, lynxes, jaguars, fae cats, and shadowcats). And the werewolves come in nearly any combination of 13 tribes, 3 breeds, and 5 auspices. Most other shapeshifters also have their own breeds, auspices, and sometimes tribes.
** All the other "splats" have their own subdivisions into playable types: [[Mage: The Ascension (Tabletop Game)|mage]] and sorcerer traditions, conventions, and crafts; [[Demon: The Fallen (Tabletop Game)|demon]] houses; [[Kindred of the East (Tabletop Game)|kuei-jin]] dharmas; fomori breeds; hsien kwannon-jin; [[Wraith: The Oblivion (Tabletop Game)|wraith]] legions and guilds; [[Orpheus (Tabletop Game)|medium]] laments; [[Changeling: The Dreaming (Tabletop Game)|changeling]] and merfolk kiths and houses; [[Hunter: The Reckoning (Tabletop Game)|hunter]] creeds; and so on.
* The ''[[New World of Darkness (Tabletop Game)|New World of Darkness]]'' has, thus far, humans, vampires, werewolves, mages, Prometheans, changelings, Sin-Eaters and their associated Giests, Immortals, Psychics, Thaumaturges (essentially weak mages), various Changing-Breeds, and (if you take fan-line games) [[Mad Scientist|Geniuses]], [[Magical Girl|Princesses]] and [[Eldritch Abomination|Leviathans.]]
* ''[[Rifts (Tabletop Game)|Rifts]]'' can't even bother to count them all. A good half-dozen or so are released per [[Sourcebook]] (on average), which range from Standard Fantasy Races (Elves, Dwarves, Dragons etc...), to a good score of [[Beast Man]]-types, living robots, aliens, and more. The game even allows you to play as a ''Humpback Whale'', if you desire. And that's the ones the game deigns to point out. Nearly every book will also note that many other races exist in such tiny numbers (usually less than a percent of any given state) that they don't necessarily count as a demographic, and lumped under the general term "D-Bees" (from "Dimensional Beings").
** Just as an example, they recently came out with a book called ''D-Bees of North America'', a book specifically designed to be nothing but playable alien races. Out of the 86 races in this book, 50 of them are expanded versions of popular races from other books. Yeah, 50 races from various books are considered a random sampling for this game.
* Every role-playing game set in the ''[[Star Wars]]'' universe has ended up allowing players access to dozens if not hundreds (literally) of races.
* ''[[Talislanta]]'' has several dozen bizarre species to choose from, and even its "human"-analogs aren't necessarily what you'd call normal. Plus, [[Slogans|no elves]].
* ''[[Magic the Gathering (Tabletop Game)|Magic: The Gathering]]'' is very much this. Aside from humans there are: Orcs, Goblins, Minotaurs, Elves, Dwarves, Faeries, Merfolk, Treefolk, Mistfolk, Centaurs, Golems, Thrulls, Leonin, Giants, Aven, Nantuko, Cephalids, Vedalken, Loxodon, Viashino, Kithkin, Kitsune, Nezumi, Orochi, Soratami, Saprolings, Thallids, Myr, Phyrexians, Changelings, Slivers, Demons, Angels, Spirits, Dragons, Noggles, Elementals, Hags, Sphinxes, Devils, Werewolves, Vampires... since the game pulls creatures from about 50 DIFFERENT UNIVERSES, it's kind of justified.
** And that's not even counting subraces. Just counting the types of goblins there are [[Too Dumb to Live|Basic Dominarian Goblins]], [[Cannon Fodder|Rathi Moggs,]] [[Upperclass Twit|Mercadian Kyren,]] [[Idiot Savant|Mirran Krark-Clan,]] [[Kappa|Kamigawa Akki,]] [[Curiosity Is a Crapshoot|Lorwyn Boggarts,]] [[Horde of Alien Locusts|Shadowmoor Boggarts,]] [[Ax Crazy|Redcaps,]] [[Determined Homesteader|Hobgoblins,]] [[Hufflepuff House|and Spriggans,]] [[Let's Meet the Meat|Jund Dragon Fodder,]] [[Treacherous Advisor|Zendikar Guide-Thieves,]] [[What Is This Feeling?|and Phyrexian Squealstokes.]]
** The card [http://magiccards.info/tsts/en/26.html Mistform Ultimus] is every creature type. [http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/jm54 An article on magicthegathering.com] pointed out just how many creature types this was (over 250 at the time). If this were to be printed out in 10-pt font, it would take an entire page of 8.5x11 paper to list. Since then, errata have been released to significantly cull the herd of single-use creature types (Ali-From-Cairo, anyone?)
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== [[Video Games]] ==
* ''[[War CraftWarcraft]] I'' and ''II'' had humans, orcs, elves, dwarves, gnomes, goblins, trolls, ogres and dragons... and the occasional demon and undead. ''Warcraft III'' added tauren, naga, draenei and nerubians, split the elves into two subraces (night elves and high/blood elves) and greatly fleshed out the demons (Burning Legion) and undead (Scourge/Forsaken). ''Warcraft III'' also introduced a bunch of NPC races such as furbolgs, murlocs, quilboars, and centaur. With ''[[World of Warcraft]]'', the list just keeps growing.
* ''[[Age of Wonders]]''. 15 as of the last expansion, not counting a race that was present in the first game and didn't return for the sequel.
* ''[[Star Control]]'', given that each race was allowed only one ship, had to fall into this to have more than a small number of ships.
* The ''[[Master of Orion (Video Game)|Master of Orion]]'' series started with ten races, and added several more in the second game. In the third game, a boatload more were added and several existing races were downgraded to non-playable.
** Sister game ''[[Master of Magic]]'' (seeing a pattern?) also has lots of races, but no sequels
* ''[[Final Fantasy Tactics Advance (Video Game)|Final Fantasy Tactics Advance]]'' had [[Five Races]], but ''[[Final Fantasy Tactics a 2 (Video Game)|Final Fantasy Tactics a 2]]'' added two more. One of the new ones replaced one of the old ones, and ''[[Final Fantasy XII (Video Game)|Final Fantasy XII]]'' and ''[[Final Fantasy XII Revenant Wings (Video Game)|Final Fantasy XII Revenant Wings]]'' added in more, with some [[Underground Monkey]] on the side.
* The ''[[Galactic Civilizations]]'' series. In the original version of Galactic Civilizations 2, the races were pretty similar, only differentiated by hardcoded reactions (the Drengin and the Torians hate each other, for example) and racial bonuses. However, in the newer expansions, races got Super Abilities and, in the Twilight of the Arnor expansion, unique tech trees. Yes, a game with ~14 separate races which includes unique tech trees.
* The ''[[Warlords]]'' series, and its spinoff ''Warlords Battlecry''. ''WBC1'' had nine races (Human, Dwarf, Undead, Barbarian, Minotaur, Orc, High Elf, Wood Elf, Dark Elf), arranged on a chart whose columns were "civilized", "barbaric", and "magical" and whose rows were "good", "neutral", and "evil". ''WBC2'' added three new races, which can be unofficially sorted into a new "chaotic" column: Fey, Dark Dwarves, and Daemons. ''WBC3'' almost completely abandoned the theme, splitting Humans into Empire and Knights and adding Ssrathi ([[Mayincatec]] [[Snake People]]), Swarm, and Plaguelords. By the end of the series, that's a grand total of 16 almost completely unique factions drawn from 11 races (of which there are three kinds of human, three kinds of elf, and two kinds of dwarf), with hardly a shared unit or building to be found.
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** And that's just the playable races. Factor in NPC races and those mentioned in the backstory, and you also have Dwemer (Mesopotamians), Imga (Intelligent Apes), Daedra (Demigods), Almderi ([[Precursors]]), Sloads (Slugmen), Nedes (Barbarians), Alpine Elves, Akaviri (Chinese and Japanese), Hist (Ancient Sentient Trees)...
** Some of the NPC races have been turned into playable races by intrepid modders.
* ''[[Wizardry (Video Game)|Wizardry]]'''s later SirTech-developed installments. Not as bad as some examples on this page, though: Ten playable races (of which you only meet two as NPCs), and about eight NPC races in the second and third games. Justified in that the player characters are from a different planet from the locations of the second and third games (which themselves are on different planets, and the only NPC races they share are the ones with interstellar travel).
* Some [[Roguelike]] games get into this:
** ''[[Dungeon Crawl]]'' has 24 races at the moment, with great variation. In addition to the common humans, elves and dwarves, Crawl has a few quite exotic ones, such as [[Fair Folk|spriggans]], centaurs, mummies, merfolk, demonspawn and demigods.
** Many Angband variants, including [[Z Angband]].
* ''[[Final Fantasy IX (Video Game)|Final Fantasy IX]]'' features loads and loads of one-off NPCs with [[Funny Animal|animal]] or other demihuman features, along with a few named (or not-quite-named) major races. It almost gives [[Animal Crossing]] a run for its money. Only two major PCs are unequivocally normal humans.
* ''[[Final Fantasy XI (Video Game)|Final Fantasy XI]]'' has the [[Five Races]] as playable characters, but NPCs? Hoo, boy. There are at least a dozen NPC and enemy races, most of them added in the original game, ''Rise of The Zilart'', and ''Treasures of Aht Urghan''.
* The newer Ivalice games (''[[Final Fantasy XII (Video Game)|Final Fantasy XII]]'', ''[[Final Fantasy Tactics Advance (Video Game)|Final Fantasy Tactics Advance]]'' and ''[[Final Fantasy Tactics a 2 (Video Game)|Final Fantasy Tactics a 2]]'' seem to be going in having a race for each of the 12 zodiac signs. ''[[Final Fantasy XII (Video Game)|Final Fantasy XII]]'' alone has Humes, Viera, Bangaa, Moogles, Seeqs, Nu Mou, Baknamy, Garif, Helgas, Rebe, Urutan-Yensa {{spoiler|and the god-like Occuria}}. Revenant Wings adds the Aegyl and Feol Viera offshoot, while Tactics A2 includes the winged Gria.
* ''[[The Legend of Zelda]]'', when considered as a whole. Any given game has no more than five races, but consider the range, from human-like Hylians (the PC race, distinct from humans [[Depending Onon the Writer|in some games but not others]]), Kokiri and Gerudo to less human-like Gorons, Zora, Deku, Rito ([[Word of God|confirmed decedents of the Zora]]), Korok (evolved Kokiri), Minish, Twili, Subrosians, Tokay, and a few others. Also, there are myriad monstrous races including: Lizalfos, Skull Kids, Armos, the undead Stalfos, Redead, Gidbo, Poe, and Garo, Moblin... The list goes on.
* ''[[Suikoden]]'' does this (usually using some kind of animal as a basis) on account of having [[108]] characters in [[Loads and Loads of Characters|EVERY game]]. To ensure [[Cast of Snowflakes|variety]], the series has Kobolds (dog people), [[Incredibly Lame Pun|Nei-Kobolds]] (cat people), Lizard people, duck people, wingers, a race of beavers, mermaids, purpoises. Some argue if the Cyndar/Sindar people are a separate race or a lost civilization. Other characters such as Jeane, Zerase etc have also been argued if they are entirely human. Every game seems to add at least one more race to the count.
* ''[[Mass Effect (Video Game)|Mass Effect]]'' has around a dozen, and more depending on what you count as a race. Besides humans, there are asari, turians, salarians, quarians, krogans, hanar, volus, elcor, drell, geth, rachni, vorcha, the Yahg, the {{spoiler|Reapers}}, and the Collectors {{spoiler|(arguably)}} for sentient species. And there's even ''more'' mentioned in the Cerberus Daily News, such as a recently discovered race of alien bees, the lone survivor of his planet, a race of AI's living in what is basically [[The Matrix]], A new race that was subsequently offended by the Krogans, and more.
* [[Super Mario Bros.|The Mario series]] has at least two dozen sentient races at this point, many of them originated as supposedly non-sentient mooks. [[What Measure Is a Mook?|And yes]], you'll be torching, freezing, crushing and star-powering plenty of those acknowledgedly sentient races in each new 2D outing. (No, you don't get to kill any [[Super Mario Sunshine (Video Game)|Piantas]], stop asking._
** Hell, even the original ''[[Super Mario Bros. (Videovideo Gamegame)|Super Mario Bros]]'' starts off with humans, Toads, Bowser's race, Koopa Troopers, Goombas, Lakitu, Spinies, Buzzy Beetles, Hammer Bros, Cheep Cheeps, Bloopers and (arguably living) Podoboos. Whoa.
* ''[[Touhou]]'' not only has [[Loads and Loads of Characters]] but Loads And Loads Of Races as well, with at least one representative from any [[Youkai]] ZUN wants to add. The first Windows era game ''alone'' contains humans, vampires, fairies, a [[Witch Species]], and what is [[Wild Mass Guessing|heavily suspected to be]] a Chinese dragon. Other games introduce [[Petting Zoo People|animals-turned-youkai]], humans-turned-youkai, ghosts, demons, [[Our Angels Are Different|celestials]], [[Physical God|gods]], [[Our Elves Are Better|Lunarians]], a [[Shinigami]], kappa, tengu, [[Humanoid Abomination|whatever the hell Yukari is]], and the list goes on.
* ''[[OtherspaceOtherSpace]]'' features two dozen playable races, ranging from different [[Human Subspecies]] all the way to [[Starfish Aliens]].
* ''[[Legend of Mana]]'' boasts sprites, humans, the jewel-hearted Jumi, dragoons, faeries, flowerlings, dudbears, sirens, mermaids, sproutlings, elves, succubi, chobin hoods, tomato men, sahagin, goblins, narcissos, mad mallards, the enchanted golems, several sapient animals including rabbits, cats, penguins, monkeys, as well as a sprawling assortment of bizarre anthropomorphic objects and mythic beings such as a vampire, basilisk, and a centaur.
* ''[[Star Ocean]]'' is another solid example of a Type 3 here, owing to its influence from ''[[Star Trek]]''--most admittedly human-looking enough, but: Humans, Fellpool, Featherfolk, Expelian, Tetrageniot, Nedian, Klausian, Velbaysian, Elicoorian, and Menodix (though some are simply [[Human Aliens]], others have differences that are noted either in the story, in gameplay, or in the plot). And that's just sampling from the PC rosters of the first three--there's far more of them represented among the NPCs and discussed in the Encyclopedia in later games. (to name a few, Felinefolk, Ur-Felinefolk, Vanguardian, Rezerbian, Vendeeni, and so on...)
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* ''[[Knights of the Old Republic]]'' carries on the ''[[Star Wars]]'' tradition by featuring pretty much every notable race that appeared in the films including humans, Wookiees, Twileks, Hutts, Jawas, Rodarians, Tusken Raiders, etc. as well as introducing several new ones such as the Cathar (feline bipeds) and the Selkath (an aquatic race of bipeds with long, fish-like faces).
** Cathars actually first appeared in the [[Tales of the Jedi]] comics.
* In ''[[Lusternia]]'' there are twenty playable races, ranging from tiny, airborne [[The Fair Folk|fair folk]] to hulking, nine foot tall [[Bigfoot, Sasquatch, and Yeti|yeti-men]]. There are many more mortal races that are unplayable due to logistical issues, such as the centaur ([[Dummied Out]] due to the challenge of handling a six-limbed race) and gnomes (scrapped for being too similar to [[Our Dwarves Are All the Same|dwarves]]).
 
== [[Web Comics]] ==
* ''[[Last ResortRes0rt]]'', like most [[Furry Fandom|Furry Comics]], revels in this. Justified in being an interplanetary event set on supposedly neutral ground, but with [[Loads and Loads of Characters|the sheer number of characters as is...]]
* Although ''[[Dominic Deegan]]'' started off with mainly human characters, in the recent "vacation arc" they started adding a crapload more.
* In ''[[Rice Boy]]'''s world, there tend to be well-defined civilisation-races like the frog-men of Spatch, the fish-men of Tenshells, the machine-men of the Iron Teeth, the Horned of the Stone Palm... and then there are people like Arctaur, with four closely-packed legs and a head like a cross between a broken donut and a power adapter. Many oneshot body types seem to once have been part of their own race, but estranged in space or the [[Last of His Kind]].
* ''[[Harkovast]]'' features the Darsai, the Tsung-Dao, the Nymus, the Ano-Chee, the Junlocks, the Golta and a whole host of others who have been named but have yet to appear.
* ''[[The Mansion of E (Webcomic)|The Mansion of E]]'' has numerous species living in the vast underground complex beneath the titular structure; their ancestors were gathered there as exhibits in a zoo by another now-vanished species.
* There's quite a few in ''[[Schlock Mercenary (Webcomic)|Schlock Mercenary]]'', at least 18 named ones apart from humans, and that's before you add in the uplifts (at least 3 so far) and the unnamed species.
* In the ''[[El Goonish Shive (Webcomic)|El Goonish Shive]]'' storyline "Dan in the MUD" [http://www.egscomics.com/egsnp/?date=2005-06-16 this is lampshaded] when the jinn lists countless races to choose from to play as.
* [[Order of the Stick]] has plenty, based as it is on D&D, but it also has a surprisingly broad distribution among the actual characters. Even discounting random monsters, there have been at least ''three'' named characters for each of the following: human (Roy, Haley, Elan), elf/dark elf (Vaarsuvius, Lirian, Zz'dtri), dwarf (Durkon, Hilgya, Kraagor), halfling (Belkar, Serini, Hank), half-orc (Thog, Therkla, Bozzok), kobold (Yikyik, Kilkil, the Oracle), lizardfolk (Gannji, Enor, Malack), goblinoid (Redcloak, Jirix, Right-Eye)—plus the occasional sylph (Celia), gnome (Leeky), catfolk, weird frog person, ogre, etc.
 
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== [[Western Animation]] ==
* According to one episode of ''[[South Park (Animation)|South Park]]'', every planet in the universe is inhabited by one species each. Some alien TV execs thought it'd be a hoot to put all the species together on one planet, and broadcast it as intergalactic reality TV.
* In ''[[Ugly Americans]]'', New York alone seems to be home to hundreds, if not thousands, of races. Many are introduced for a quick gag, only to be fleshed out with their own histories and customs later on.
* The original ''[[My Little Pony]]'' cartoon. Earth Ponies, Pegasus Ponies, Unicorn Ponies, Sea Ponies, Flutter Ponies, Bushwoolies, Grundles, Furbobs, Stonebacks, Flories, Crab Nasties, and more.
** The G4 ''[[My Little Pony: Friendship Is Magic (Animation)|My Little Pony Friendship Is Magic]]'' seems to trim the pony populace to just the first three (Celestia and Luna are unique as they are technically [[Physical Gods|goddesses),]] but there are also appearances of other talking and civilized animals such as zebras, griffons, donkeys, mules, cows and buffalo. Applejack's family keeps sheep that need to be herded despite being fully capable of speech, and even the nontalking animals show considerable sapience. Also [[Our Dragons Are Different|dragons.]]
* ''Thundercats'' , in both incarnations, has more races than you'd think would ''fit'' on one planet. Various animal-people are only the beginning.