Lost Forever: Difference between revisions

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(Import from TV Tropes TVT:Main.LostForever 2012-07-01, editor history TVTH:Main.LostForever, CC-BY-SA 3.0 Unported license)
 
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** In addition, the game's [[Cosmetic Award|achievement system]] has a tendency to award titles/vanity pets/mounts/etc. with the completion of its harder and/or obnoxious requests. The most significant examples of this are the prestige mounts awarded for being within a certain upper percentile of the [[Pv P]] arena rankings for a particular season, and/or by finishing all the "hard mode" meta-achievements for each content patch's [[Player Versus Environment|PvE]] raid content - during that patch's duration. You see, the mount (and in some cases, title) rewards are removed when a new content patch rolls around, under the belief that the increasingly powerful gear provided by each would result in an immediate brute-forcing of those missions. This ensures that said rewards are badges of honor for [[Player Versus Environment|PvE]] / [[Pv P]] superstars.
** Probably the most infamous example would be the unarmored epic ground mounts. Patch 1.4, released a few months after the game was released, replaced the original epic ground mounts with the new, armored models. For a player to have an unarmored model today, they have to have earned 1000 gold before the patch replaced them, a very difficult feat. Pity, too, because Ivory Raptor is one of the coolest mounts in the game.
** With the Cataclysm expansion, many NPCs and landmarks from the original [[Wo WWoW]] were wiped off the map by the expansion's [[Big Bad]], along with their associated quests. In a variation of this trope, new quests dealing with the aftermath were added.
* ''[[Kingdom of Loathing]]'' has many items and rewards that cannot be acquired anymore. It's not a game for completists.
** It's also notable that they give consolation prizes constantly to the most dedicated completists, if only because they frequently give away special items to extremely helpful players or members of the dev team as well. Two such members dismantled their Completist status by DESTROYING their unique items to find out what they became, as the prize for doing so to ultra-rares is an Ultimate Wad, an instant level up. They became useless powders instead. Furthermore, when a third player who currently had the pulverize ability was awarded a special unique reward item (for being the first to pulverize an ultra-rare), they lampshaded and averted this by making said item pulverize...right back into its original state. Yes, that's right, the urge to break things actually wins out over [[Hundred Percent Completion]] in this game a lot of the time, even with Completists, meaning numerous gift items shall never return, unless the admins wish it so. Also some trophies are awarded on a lark, such as the infamous 2006 pantsless trophy. If you had pants on at rollover on New Year's, you didn't get it. Furthermore, if you weren't watching the in-game chat at the time, you had no forewarning.