Magical Vacation: Difference between revisions

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* [[Chekhov's Gun]]: {{spoiler|Semolina's clip ends up being a conduit that allows her to speak through Mokka from beyond the grave.}}
* [[Comically Small Bribe]]: An early clue that the police are corrupt.
* [[Creepy Child]]: Farina in ''Magical Starsign'' is ''unspeakably'' creepy. She barely ever speaks, and for the majority of the game her dialog box face graphic is the same blank expression. She's a magical prodigy, which is unusual enough, but you learn about this when she ''wordlessly vaporizes'' a monster that was enchanted to revive endlessly after your party beats it. Her pet frog died and her nursemaid put it into a potted plant's soil as fertilizer, after which she began gathering animal corpses and packing them in. Later in the game, she beats up the pirate otters stranded at Assam and exercises dominion over them. {{spoiler|But worst of all is when, stemming from those last two examples, she nurses a holy tree sapling by [[Not Good With People|burying said otters and ]]''[[Not Good With People|her own neighbors]]'' up to their necks in soil and letting the sapling slowly suck the life out of them, with '''[[Self -Made Orphan|her own father]]''' closest to the sapling.}} An unidentified member of your party even [[Lampshaded Trope|lampshades]] her creepiness in the team's diary.
{{quote| Where did Farina go? Did she take off again? She sure was a weirdo. I probably shouldn't say that. Oh, well. Nobody's going to read this.}}
** Considering her nicer actions when she's first introduced (Destroying said monster, and a second one, and helping Pico escape) she's probably a truer example of [[Ambiguous Innocence]]
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* [[Mood Whiplash]]: Inverted, as the (until then) light-hearted, goofy gameplay gives way to a cutscene where a likable (yet creepy) side character {{spoiler|commits suicide by letting herself be eaten by a plant}}, to allow you to continue on your way. The game itself gets fairly dark towards the end, but after the aforementioned scene they head back to light-hearted for a few hours of gameplay. Oh, and you still get the cheerful "You got a Cosmic Keystone!" jingle.
** Right after said scene, {{spoiler|Sorbet tells you SHE was about to make the sacrifice needed.}}
** {{spoiler|The fact the main ingredient in a robot power core is a gummy made from magic users, right there in black and white, within something you need to read for plot purposes?}} Which becomes a lot more of a [[Wham! Episode|shock]] when you learn {{spoiler|that's why there's ruins on Erd and that the robots will eventually move on to other worlds when they need more.}} Oh, and when you find what's left of them? {{spoiler|You can go upstairs and fight a girl who happened to be one of the ones that lived through the process. [[I Cannot Self-Terminate|Who asks to be killed.]]}} THEN the game goes back to normal for a while.
*** Oh, and remember, this was made by the same team who brought you [[Mother 3 (Video Game)|Mother 3]].
* {{spoiler|[[Not Quite Saved Enough]]}}: {{spoiler|Miss Madeline}}.