Mana Meter: Difference between revisions

m
update links
m (Mass update links)
m (update links)
Line 34:
* Various ''[[The Legend of Zelda]]'' games have green meters for Link's spells and magical items.
* The ''[[Tales (series)]]'' games and ''[[Star Ocean]]'' games generally have one meter (Technical Points for the former, Magic Points for the latter) which are used in both techniques and spells.
** ''[[Star Ocean: Till the End of Time]]'' introduced the unusual mechanic of being able to die from losing MP. Physical attacks used HP, Magic attack used MP, and different attacks caused differing amounts of damage to one of them or both. In essence, you had two separate meters that both were a hybrid of [[Hit Points]] and Mana Meter.
** Although it's still technically a Mana Meter, later [[Tales (series)]] games by [[Tales of Destiny|Team]] [[Tales of Rebirth|Destiny]] get rid of Technical Points in favor of some other mechanic that usually regenerates whatever it is you need to do special attacks quickly.
* ''[[System Shock]]'' has PSI meter.