Mary Tzu: Difference between revisions

m
Mass update links
m (Remove useless categories)
m (Mass update links)
Line 4:
To be clear, this trope only deals with ''unrealistically'' good tacticians. ''Merely great'' commanders wouldn't apply, as long as they're fallible, or if they're written well enough to make their victories seem plausible. If it looks like they play [[Gambit Roulette]] instead of [[The Plan|more sound and realistic plans]] you've got a Mary Tzu.
 
In some respects, one could argue that this is a case where [[Show, Don't Tell|"show, don't tell"]] does '''NOT''' apply. If a character is simply described as an excellent commander, but the writer doesn't actually describe the tactics involved, it's a lot easier to accept, since the actual maneuvers can be left to [[Take Our Word for It]].
 
Sometimes, this character will merely be a plot device, but other times it can be piled onto the [[Common Mary Sue Traits]] of your [[Improbable Age|fourteen year old]] [[EverythingsEverything's Better With Sparkles|sparkly]] [[God Mode Sue|invincible teenage girl]]. Those are only worst case scenarios though, as most characters associated with this trope tend to be older men (which sometimes makes them popular despite being [[Boring Invincible Hero|invincible]]).
 
Named for [[Sun Tzu]], a [[Real Life]] (maybe) [http://en.wikipedia.org/wiki/Sun_Tzu Ancient Chinese general] whose ''[[The Art of War|Art of War]]'' is still used by many militaries around the world and is considered one of the greatest treatises on warfare ever written, as well as [[Mary Sue]], the archetype of the unrealistically perfect protagonist.