Mass Effect/WMG: Difference between revisions

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== It was not uncommon for Ardat-Yakshi to become Justicars. ==
A combination of several above WMG about Ardat-Yakshi and about Samara. As Ardat-Yakshi are more likely to be a result of mating between two asari, they were quite common before asari started leaving their planets. While most Ardat-Yakshi are sociopaths, sociopaths are not [[Always ChaoticExclusively Evil]]. Being more powerful than an average asari, Ardat-Yakshi are quite effective at bringing criminals to justice. At the same time, they adopted a very strict code and tradition of self-discipline, solitude and rejection of personal pleasures in order to keep their murder-lust in check. Thus an institute of Justicars, a socially acceptable avenue for Ardat-Yakshi, was born. As an additional bonus, in explains the fear and reverence asari hold for Justicars. Also, that is why Justicar code is completely black and white - it was ''designed for sociopaths'', for those who are simply unable to be guided by empathy, compassion or mercy. Those to whom "follow your heart" would be a bad advice.
 
== The asari erogenous zone is [[Voluntary Shapeshifting|morphic]]. ==
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** {{spoiler|Legion. To elaborate, before Mass Effect 2 having a geth squadmate would be out of the question. But Mass Effect 2 has shown that not all geth are evil; as a matter of fact, most hate the Reapers and the geth that helped Sovereign.}} What if this applies to the Reapers? If the Reapers are fully machines, then the above theory applies, and if {{spoiler|they're partly organic}}, then surely at least one of them can overcome their "society's" peer pressure.
** It would be a great plot point. Plenty of players have probably chosen {{spoiler|to not help the Illusive Man and destroy the Collector Station}}, so additional help on fighting the Reapers will have to come from somewhere, and where better than from a rebel Reaper?
** In terms of tropes, this would elegantly deconstruct both [[Always ChaoticExclusively Evil]] and [[AI Is a Crapshoot]] at the same time. Bioware doesn't necessarily even have to [[Retcon]] anything.
*** Sovereign even says that the Reapers are "nations onto themselves". Each one is able to make its own choices. If every single other alien race in the game universe has proven itself immune to the [[Planet of Hats]] syndrome, then this one can't possibly be an exception.
** Of course it's likely that the Reapers don't see other creatures as anywhere near significant enough to care about.
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** Include Ben Stein as a major Elcor character and it would be perfect.
 
== The Reapers and the vorcha are not [[Always ChaoticExclusively Evil]]. ==
* How many [[Always ChaoticExclusively Evil]] races are there? The rachni? Subverted. The batarians? Subverted. The krogan? Subverted long ''long'' ago. The {{spoiler|geth}}, of all races? Subverted. The {{spoiler|Collectors}}? Subverted. Mass Effect ''loves'' to subvert and lampshade [[Planet of Hats]]. The more stereotyped the race is, the heavier it's subverted. Therefore, there will be at least one benevolent Reaper and a bunch of clever and kind vorcha.
** The vorchas' problem is that they only live 20 years; not long enough to learn a profession or anything, and everybody treats them as vermin. Their only options are unskilled labour, scavenging or acting as hired guns. They're not evil, but they're in a bad spot with precious few means to better themselves. This might be explored further in ME3.
*** Living 20 years is a problem now? Try one [[Ray Bradbury]] short story, where people lived eight days.
** As for the Reapers, they're treated more like a malign force than an actual race. They may be [[Always ChaoticExclusively Evil]] because they were made specifically for that purpose. Everything about them revolves around exploiting and destroying those who are weaker than them. A Reaper that doesn't want enslavement and destruction of the organic civilizations might technically not be a Reaper at all.
** The Reapers would agree, actually. Actually, if we're going by overly simplistic terms, they'd probably be Lawful Evil.
 
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* Lastly, there's the fact that Vigil seems to be MIA in ME2 for very vague reasons. The prevailing theory is that Vigil ran out of power, but this doesn't seem to work on second thought. When your computer shuts off during a power outage, you don't lose your files or your operating system. Theoretically, Prothean VI's and AI's should operate the same way. There should be nothing stopping someone from hooking a generator up to Vigil and turning him back online...
* ... unless Vigil isn't a VI or an AI after all, but {{spoiler|an incomplete "friendly Reaper" posing as one.}}
** Vigil seemed to know a lot about what was going in the galaxy, despite being trapped on Ilos for fifty millenia. I don't know if {{spoiler|he's a Reaper}}, but there's definately more to him than meets the eye. It would fit with the whole "nothing is [[Always ChaoticExclusively Evil]]" theme Bioware has been setting up. And what's the name of the area you find him in? "The Watcher's Chamber". Seriously.
 
== There are advanced civilizations still in existence that predate the Prothean Extinction. ==
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== The [[Star Trek: The Next Generation|Tin Man]] is the last Reaper. ==
In the Season 3 episode of ''[[Star Trek: The Next Generation]]'' titled "Tin Man" (which takes place canonically on October 12, 2366), the [[Cool Starship|''Enterprise'']] crew is sent to a far away star in the process of destabilizing to investigate a [[Living Ship|bioship]] they've code-named "Tin Man". [[The Federation|Starfleet]] sends a [[Telepathy|telepathic]] man named [[The Empath|Tam Elbrun]], [[Hearing Voices|who happens to be]] [[A Mind Is a Terrible Thing to Read|so psychic he's]] [[Blessed with Suck|becoming insane]]. Turns out Elbrun has been in contact with the ship the whole time, and the ship is named Gomtuu. It is described as a pod-like ship, brown in color, who's technology is far beyond that of Starfleet or the [[Always ChaoticExclusively Evil|Romulans]], who are also seeking it out. It attacks with an [[Energy Weapon|energy field]] capable of [[Wave Motion Gun|ripping through a fully armed battlecruiser]] [[One-Hit Kill|in one hit]]. It was sentient, but used humanoid lifeforms as crew, and had corridors, living and work spaces, and a sustainable atmosphere inside of it. Gomtuu was said to have been countless millennia old, with extra-galactic origins, and was [[Last of His Kind|searching in vain for others of its kind]]. Gomtuu is awaiting the star to go [[Earthshattering Kaboom|supernova]] in an attempt at [[Driven to Suicide|suicide,]] but instead it effectively kidnaps Elbrun (although Elbrun wanted it to) and heads off to parts unknown.
 
Gomtuu's species mirrors the [[Eldritch Abomination|Reapers]] in many ways; they are a biological/technological race of living starships, are ancient, have immense technological abilities, and have a small need for smaller humanoids. Gomtuu even ''looks'' like a Reaper, albeit without the [[Combat Tentacles|tentacles]]. He is the last of his species because [[Big Damn Heroes|Commander Shepard]] killed the rest. Two hundred years later, and the last Reaper, with no where to go and no way to rebuild its species, tries to kill itself...[[Interrupted Suicide|but the the Enterprise shows up]], and gives it a whole new purpose.