Mass Effect 3/YMMV: Difference between revisions

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* [[Alas, Poor Villain]]: {{spoiler|The Illusive Man. Either he commits suicide after Shepard and Anderson make him realize that he's been indoctrinated, or he takes one last look at Earth after being shot by Shepard and reaffirms his love for his homeworld.}}
** {{spoiler|A bit more on that second one. Remember how the game ''starts''? Shepard sets off on a journey... to save Earth. [[Not So Different|Which is exactly what the Illusive Man has been trying to do]].}}
* [[Alas Poor Scrappy]]: {{spoiler|Udina for some. For others, it counts as [[Take That Scrappy]] though.}}
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** [[Play Station]] 3 players can now finally [http://www.gamezone.com/products/mass-effect-3/news/mass-effect-3-multiplayer-challenges-now-supported-on-ps3 join in on the N7 Weekend Challenges, starting with Operation Exorcist on the weekend of April 27 to 29, 2012.] Before this, only PC and Xbox 360 players were able to participate in the N7 Weekend Challenges; Sony users were excluded due to undisclosed reasons, with [http://www.gamezone.com/products/mass-effect-3/news/sony-not-allowing-mass-effect-3-multiplayer-challenges-on-ps3 Sony and BioWare][http://www.computerandvideogames.com/344481/sony-working-on-mass-effect-3-mp-challenges-for-ps3/ claiming the other as responsible for holding things back.]
** At [[E 3]] 2012, a [[Wii U]] version was announced, complete with additional features such as a more user-friendly menu thanks to the controller's touch screen. Made more notable when coupled with the Wii U version of ''[[Batman Arkham City]]'', as it's a good sign that Nintendo consoles won't be left out of big projects anymore.
* [[AuthorsAuthor's Saving Throw]]:
** After the flak they got because of the endings, Bioware's founder apologized to the fans in the company's blog and promised that they would work on giving the endings a greater feeling of closure. Some fans decided to stop the cries of [[Ruined FOREVER|RUINATION]] until more information was revealed, others didn't.
** BioWare has annouced ''[http://investor.ea.com/releasedetail.cfm?ReleaseID=662095 Mass Effect 3: Extended Cut]'', a free DLC meant to add cutscenes and epilogue scenes to the end.
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* [[Complete Monster]]: Henry Lawson and Kai Leng are incredibly easy to dislike, after all they've pulled here.
* [[Contested Sequel]]: There are a LOT of fans who didn't care for the final entry in the trilogy. The general consensus contests it as a conclusion -- there are many who repeat the phrase "the game was great, but the ending sucked."
* [[CreatorsCreator's Pet]]:
** Fans have accused Liara and "Team Dextro" -- Garrus and Tali -- of being this.
** Bioware themselves have admitted to being fans of Liara, which some have complained resulted in her having more dialogue than Garrus and Tali combined. This isn't helped by the fact that Liara's the only ''ME1'' squad member guaranteed to still be alive by the time of the final battle with the Reapers, and {{spoiler|1=unless Shepard romanced Kaiden or Ashley, his/her last thought will ''always'' be of Liara}}. In fact, even if {{spoiler|they survive [[Mass Effect (Video Game)|Virmire]] or the [[Mass Effect 2 (Video Game)|Suicide Mission]], Tali & the Virmire Survivor can still die depending on if the player's actions in this game}}.
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** The Geth Hunters. This time they turn actually invisible, and unless you are careful they can start shooting you in the back at close distance just when you are engaged with that Prime.
** Depending on where you face them, Banshees. They're well armoured, have a powerful (if slow) biotic attack, use [[Teleport Spam]] as their main mode of transportation and if they get close...well, things get unpleasant for you. In an open battlefield, they're managable, but in close quarters? Yeesh, things tend to get hairy.
* [[Disappointing Last Level]]: The final mission in London. It suffers MASSIVELY from [[Offscreen Moment of Awesome]] (''few'' of your war assets gathered throughout the game appear and the only ones that do were the ones gathered during the main game). There's no [[Final Boss]] fight, just a frustrating and difficult [[Hold the Line]] segment where you fight endless waves of Banshees and Marauders in cramped quarters while a Destroyer shoots at you with a [[One -Hit Kill]] laser.
* [[Draco in Leather Pants]]: Kai Leng. Big time. Despite being a Goddamn space Nazi, he has a LOT of fangirls. And fanboys, probably because of how big of a [[Badass]] he is.
* {{spoiler|[[Ending Aversion]]}}: Happening to the people who were on the fence for picking up this game or even trying out the series in the first place.
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** The final opponent of the game{{spoiler|1=, a Marauder you shoot while limping to the beam in London, has been named [http://www.youtube.com/watch?v=467pmIX-oZo Marauder Shields] and}} is gaining a large fanbase. He tried to {{spoiler|[http://i116.photobucket.com/albums/o4/Vulpix1000/motivator48cfb4eb2d9b0e12556e3209267450038685b648.jpg save us from the ending]}}. {{spoiler|[http://s3.amazonaws.com/data.tumblr.com/tumblr_m0zlheV62H1rrlnm8o1_1280.jpg We must] [http://i1.kym-cdn.com/photos/images/original/000/268/801/23f.jpg honor] [http://i0.kym-cdn.com/photos/images/original/000/269/187/6d3.jpg his noble sacrifice].}}
** In a similar vein, the three husks Shepard kills in the same sequence have been dubbed [[Incredibly Lame Pun|The Three Husketeers]].
** Though not to the extent of Marauder Shields, Major Coats has quite a few fans for a character with such little screen-time. The debut trailer is likely a big reason for this. Having the [[Hey ItsIt's That Voice|same voice as]] [[Dragon Age 2|Hawke]] probably helps.
* [[Epileptic Trees]]:
** {{spoiler|Notable during the dream sequences the Boy always appears with the Reaper sound and when you run away from the boy, you can sometimes hear the voice of the Illusive Man and only of the Illusive Man.}}
** Liara mind-melds with Shepard at the end of the game under the auspices of sharing memories with him or her, something Asari can do with people they are particular close to. She even explicity refers back to a conversation she and Shepard had in the first game when particular ability was mentioned. The only problem? The conversation in question was about Asari ''reproduction'' and the entire sequence has this subtle vibe to it. Turn your head and that giant glowing light Liara and Shepard fall into looks ''incredibly'' [[Does This Remind You of Anything?|familiar]]. This happens even if you ''don't'' romance her.
* [[Esoteric Happy Ending]]:
** {{spoiler|The Reapers are defeated for good, the galaxy is saved, the Normandy crew makes it out alive, and Commander Shepard is remembered for generations to come as a legendary hero(ine). Great, right? Except Shepard's dead, or at least very likely dead. '''And''' the mass relay network is destroyed, causing a possible [[Inferred Holocaust|technological dark age for galactic civilization]]. '''And''' the Normandy crew is left stranded on an alien planet, with possibly no rescue ever coming, and no guarantee some [[Bizarre Alien Biology|alien squad mates won't starve to death]]. Granted, the [[Distant Finale]] all but states that civilization recovered from the loss of the Mass Relays, but it's little consolation when the fates of nearly the entire cast is left unresolved.}}
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* [[Game Breaker]]:
** Stasis, particularly with the Stasis Bubble evolution, was this in the demo. Since you can damage paralyzed enemies now, it remains so, even after a slight cooldown nerf in multiplayer.
** The new weapon weight system<ref>Faster cooldowns for lighter weapons</ref> allows Vanguards equipped with only a pistol or SMG or an Avenger Assault Rifle (with a weight reduction) to spam [[Foe -Tossing Charge|Charge]] and [[Shockwave Stomp|Nova]] near instantly and repeatedly. With the right build they become nearly untouchable, crushing the enemy with Charge/Nova and Charging away before taking any serious damage. In multiplayer, it's not uncommon to see skilled Vanguards earning double the amount of points of everyone else.
** The Particle Rifle (found in the "From Ashes" DLC) emits a small beam that grows in intensity and damage as you continuously fire, and will chew through an enemy's shields and health. The gun will also never run out of ammo (you just have to wait a few seconds to refill energy). Add a Thermal Clip upgrade to the gun, and you can start mowing down Harvesters, mechs and everything in your path with sustained fire by the time you leave the Citadel for the first time and finish {{spoiler|Javik's}} mission. Best of all - your squadmates can wield the same weapon, too!
** The Black Widow sniper rifle (basically, the good old Widow from part two but with three shots in a magazine and a negligible damage nerf) makes sniping pathetically easy. With the right upgrades, it effectively never runs out of ammo and wastes any non-boss enemy with a single hit delivered to any part of the body sticking out of cover. Plus with Tactical Cloak you can put [[There Is No Kill Like Overkill|two shots]] on an enemy before he even knows you're there.
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** The game begins with Shepard on trial for destroying a mass relay and killing over three hundred thousand thousand batarians. It's made clear s/he has to be sacrificed to avoid war, but if the relay was not destroyed [http://www.youtube.com/watch?v=xvzWA7oIbF4&feature=related this] happens. Then the Reapers invade, and Shepard tries to rescue a little boy, failing to convince his/her mentor to leave Earth, before watching the shuttle the boy who refused his/her help be blown up. Former allies question Shepard because s/he still might be in league with galactic terrorists, said terrorists have declared war on the galaxy and Shepard, the ally Shepard saved at the cost of sacrificing another is very nearly killed, and s/he begins having nightmares of the little boy who died. That's just round one, you're fighting the likes of Cassius Clay and have fourteen more rounds to go.
** Chances are this is going to be a very long list, but the players have been given one ''before the game has even been released''. [http://twitter.com/#!/AllianceNewsNet AllianceNewsNetwork] tweets reveal that {{spoiler|Emily Wong is dead. The fact that it was a ''massive'' [[Dying Moment of Awesome]] makes it only ''slightly'' less painful}}.
** {{spoiler|Mordin's [[Heroic Sacrifice]]. [[Killed Mid -Sentence]].}}
** {{spoiler|The Fall of Thessia. No heroic sacrifice. No bittersweet victory. The homeworld of the most advanced race in the galaxy falls, and there's nothing you could have done to prevent it. Not even Earth or Palaven has been so utterly defeated by the Reaper menace.}}
** If you miss your chance to save Grissom Academy, you won't ever see Jack {{spoiler|... until the Cerberus station at the end, where you can find a recording (in a blood-spattered room) of her being operated on. This is bad enough... until you go into the next room and have to kill her in her new Phantom form.}}
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** Bioware polled the community on what the 'official' face of Femshep should be. When the Blonde Shepard won, many in the fandom EXPLODED into a cauldron of angst about how Blondeshep was clearly a result of sexism, patriarchy, and the illuminati which ruined Shepard FOREVER. A second poll was later run, with red-haired Shepard winning.
** The casting of Jessica Chobot had some declare that they will not buy the game.
** The entire [[Mass Effect 2]] squad, [[Popularity Power|save for Tali and Garrus]], getting [[Demoted to Extra]]. Cue fan outrage and accusations of "[[Fan Nickname|Team Dextro]]" getting [[CreatorsCreator's Pet|unfair favoritism.]]
** The news that the PC version would require the installation of EA's Origin service ("Can Not Sue" EULA included) is a point of much contention for PC gamers.
** Someone leaked an early draft of the script, and the Internet got ahold of it. [[Internet Backdraft|Cue flames.]]
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** Grissom Academy. Tons of Cerberus Guardians, Atlas mechs, turrets and shield pylons; enemies spawn quickly and it's too early in the game to have the gear that makes them easy to counter. Virtually every room you walk into features Shepard in the open and surrounded by enemies in cover, but that ''fucking'' atrium takes the cake. It's ''almost'' made up for by the free Atlas you get later in the level.
** Those murder turrets (and the Combat Engineers who plant them) deserve another mention. A few of them start on top of a ledge just above the door you and your squad comes through, which means you can't reach them fast enough to stop them from dropping turrets. Once planted, these turrets are themselves almost impossible to reach (or even ''see'' from where you are), and will tear you to shreds the moment you're within range (which is essentially the entire battlefield since they're on higher ground). There is a high probability that you will suddenly go from full shields to dead without ''ever knowing where the damn turret that killed you was''.
* [[They Changed It, Now It Sucks]]:
** The initially released image of the redesign of Ashley Williams has quickly fallen under this; with an Ash who wears her hair down, dresses a more form-fitting attire, and seemingly has a boob job. Some images suggest her skin has lightened.
** Omnitools being used as a knife has been met with divided opinions, with those who think there's no logical reason for the omniblade to work as a knife (ignoring the fact that it has been used both as a melee weapon and a shield before in the game), or that it doesn't fit in with the aesthetic of [[Mass Effect (Video Game)|Mass Effect]].
** In addition, there have been complaints that the Sentinel's [[Dual -Wielding|dual omni-blades]] are unoriginal and don't fit the class. Others have pointed out that it's [[Rule of Cool|just cooler that way.]]
** And of course, the leaked "New Game" screen where there are three displayed options - Action Mode (which automatically chooses conversation reactions, eliminating the RPG aspect), RPG mode (aka "Standard" mode), and Story Mode (which allows players to focus primarily on the storyline, rather than the combat). To say that this generated [[Internet Backdraft]] would be a massive understatement ([http://www.youtube.com/watch?v=ah6OAaekaWw#t=06m05s even though footage shows that the difficulty options are separate from narrative options]).
* [[They Just Didn't Care]]:
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{{reflist}}
[[Category:Mass Effect 3]]
[[Category:YMMV]][[Category:Pages with comment tags]]