Master Console: Difference between revisions

update links
(Not to be confused with Master System console)
(update links)
 
Line 2:
Mainframe computer systems have a special terminal where the system operator can issue privileged commands to the system, to do things mere mortals can't do, like tell the system you've mounted a tape, or to authorize special privileges. When this is a single, permanent terminal, it's often called the '''Master Console'''.
 
Many video games have a master console as well. In this case, the master console is enabled either by a command-line option or a special key, usually the <kbd>`</kbd> (backtick) key at the upper left of the keyboard. When the master console is enabled, one can change many of the features of the game, including changing internal variables (such as the weight of gravity), enable special [[God Mode]] features, give [[Bottomless Magazines|infinite ammo]], or virtually anything the programmers choose to put in the master console subsystem.
 
Note the term "master console" is being used here to keep from confusing with game consoles, the dedicated hardware used to play games. You usually can't get a console on a console, not even if it's a [[Sega Master System]].
Line 18:
* ''[[Battlezone (1998 video game)|Battlezone 1998]]'' has probably one of the most powerful consoles out there, capable of doing stuff like ''swapping the skybox''. In fact, basic console knowledge is required for mappers since the second game's built-in map editor is not exactly user-friendly.
 
== [[Role -Playing Game]] ==
* The ''[[Elder Scrolls]] Morrowind'' and ''Oblivion''.
** ''[[Fallout 3]]''.
* The ''[[Neverwinter Nights]]'' series.
 
Line 30:
[[Category:Videogame Culture]]
[[Category:Game Tropes]]
[[Category:Master Console{{PAGENAME}}]]