Mecha-Mooks: Difference between revisions

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* ''[[City of Heroes]]'' [[Never Say "Die"|generally uses the ambiguous term "defeated"]] regarding human enemies, but the robots used by various factions all explode spectacularly when defeated. The exception is the Clockwork, who usually just slump over, but that's because {{spoiler|they're not really robots, but metallic constructs animated by a powerful telekinetic [[Brain In a Jar]]}}. Even some of the cyborg enemies explode upon defeat, most notably the Arachnos Tarantulas.
* ''[[Dinosaur King]]'' has the Alpha Droids, who act as servants and guards for the Alpha Gang in the anime (often carrying out orders which lead to their own destruction), and as [[Random Encounter]] enemies in the DS game.
* There are quite a few examples in the ''[[Super Mario Bros.]]'' series, but the Mecha Koopa enemies from ''[[Super Mario World (video game)|Super Mario World]]'' onwards are the most obvious examples. Some other examples include the entire population of The Factory/Smithy Factory in ''[[Super Mario RPG]]'', Wizzerds in ''[[Paper Mario (franchise)|Paper Mario]] 2'' and Mechawfuls in ''[[Mario and Luigi Bowsers Inside Story|Mario & Luigi: Bowser's Inside Story]]''.
* [[Mega Man (video game)|Dr. Wily]] and [[Sonic the Hedgehog|Dr. Ivo "Eggman" Robotnik]].
* One of the first signs you aren't in Kansas anymore with the last two ''[[Wizardry]]'' games is when your sword-and-sorcery party runs into their first Savant robot armed with a laser lance. Fully fledged battle droids also make an appearance towards the very end of ''VII''.