Metal Detector Puzzle: Difference between revisions

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* ''[[Final Fantasy VIII]]'' also had a digging minigame in the chocobo forests that you had to complete to get the Chicobo card. The actual items you dig up are worthless stones though.
* And ''[[Final Fantasy XIII]]'' also has one in conjunction with chocobos, though this time they're hidden on the field and the chocobo gets an icon over its head when you get close. The icon bobs up and down faster when you're closer to the treasure.
* ''[[Final Fantasy X -2]]'' has this as well, in the form of the digging/"archaeology" game (made more urgent by sandstorms and a boss monster that would eventually show up, with no hope of defeating it at lower levels).
* The fossil hunting mini-game in ''[[Pokémon Diamond and Pearl|Pokémon Diamond, Pearl]]'', and ''[[Pokémon Diamond and Pearl|Platinum]]''.
** Another ''[[Pokémon]]'' example: the Itemfinder (up to the GBA games) and the Radar Poketch application (Diamond/Pearl/Platinum).
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* Averted in the first ''[[Phoenix Wright]]: [[Ace Attorney]]'' game; in the case where it appears, the metal detector automatically goes off when you get to a certain location (assuming, of course, you have it in your possession). Played straight in the second and third games.
* ''[[La-Mulana]]'' has the Detector which beeps when you enter a room with a secret door.
* This is slightly easier than normal in ''[[Indiana Jones and the Fate of Atlantis]]''. The item you're using need only be pulled out once per screen to see in what direction you should head next. The problem is that it'll only point to your sidekick unless you can convince her to put her orichalchum necklace in a lead-lined box.
* ...And slightly harder in ''[[Final Fantasy Tactics a 2A2]]'', since you'll only be told there's something under you if you're standing exactly on top of it at the end of a move. You have only a few chances to dig, and will be told the approximate "size" (i.e. value) of whatever you're standing over before you do any digging. Choose well!
* In ''[[Gaia Online|zOMG!]]'', one of the quests in Gold Beach is to find five mementos buried in the sand. Though your only clue is from the beeping sounds, so if your volume is turned down you'll have some trouble. Or you can find a player-made map that shows where the possible locations are and just check them all.
* [[Resource Gathering]] in ''[[Mass Effect 2]]'' is a planetary-scale version of this.
* The episodes of ''[[Homestar Runner|Strong Bad's Cool Game For Atractive People]]'' have a bonus puzzle where you try to find metal items by walking around with The Taranchula (sic) Black Metal Detector And Shovel Attachment! and listening for its call, in hopes of a [[Cosmetic Award]]. In ''Strong Badia The Free'', you're required to use the metal detector in order to find some of a set of artifacts needed to convince Homsar to ally with Strong Bad.
* In ''[[Spelunky]]'' you can find Udjat Eye which, if there's a secret exit to Black Market in the level, will beep faster as you get closer to the entrance.
* There are two such things to be found in ''[[Nethack]]'':