Metal Fatigue: Difference between revisions

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''Metal Fatigue'' is what happens when you take ''[[Command and& Conquer]]'', replace the infantry with vehicles and the various tanks with [[Humongous Mecha]]. Developed by Zono Inc. and published in the US by [[Talon Soft]] and in Europe by [[Psygnosis]] in 2000, it stands out from similar games by boasting a three-level battlefield and customization of the game's primary units, called Combots.
 
The single-player campaign tells the story of [[Rule of Three|three brothers]]: Diego, Jonas and Stefan Angelus, as well as three [[Mega Corp|"CorpoNations"]],: Rimtech, Mil-Agro and Neuropa Limited. Each CorpoNation has its eyes set on a distant world where a cache of potent alien technology is believed to be hidden. Armed warfare ensues between the three as soon as each makes planetfall. In the opening [[Cutscene]], The three brothers, working for Rimtech, find an alien [[Energy Weapon]] while on patrol. Diego, the eldest brother, understandably plans to take the weapon back to their superiors. Jonas, the middle brother, has other plans, however, [[Only in It For the Money|stating that Neuropa would pay top dollar for the technology.]] An argument ensues, and would have come to blows were it not for a sudden Mil-Agro airstrike. In the ensuing chaos, Stefan, [[Captain Obvious|the youngest brother,]] is hurled over a cliff, Jonas escapes with the alien weapon and Diego returns home empty-handed, believing Jonas a traitor and Stefan killed in action. However, Stefan turns out to have survived his fall, though he has lost his memory and is now Mil-Agro's rising champion.