Metroid: Difference between revisions

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* [[Minus World]]: In the NES original and Game Boy sequel.
* [[Mistaken for Granite]]: The first Chozo Statue in ''Super Metroid'' seems inanimate until you take the powerup it holds and try to leave, at which point the exit seals and it attacks you.
* [[Mood Whiplash]]: Was an especially frequent occurrence in ''Super Metroid'', due to said game's soundtrack featuring nearly every possible type of music and ''very''-frequently switching between said types.
* [[Multiple Endings]]: The Segmented Endings subtrope, whether based on completion time or [[100% Completion|percentage]].
* [[Nice Job Breaking It, Hero]]: Samus' Metroid extermination campaign caused an explosion in the population of the X Parasites, which the Metroids had been designed to kill. Oops.
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