Mickey Mousing: Difference between revisions

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For [[Video Game|videogames]] where the player can cause [[Mickey Mousing]], see [[Musical Gameplay]].
 
See also [[Mime -and -Music -Only Cartoon]], [[Musical Chores]], [[Standard Snippet]], [[Theme Music Power-Up]], [[Record Needle Scratch]]. Compare [[Variable Mix]]. May be used in conjunction with [[Sorry I Left the BGM On]].
{{examples}}
 
== Anime & Manga ==
* This is actually a very rare practice in anime, where shows almost exclusively rely on a library of tracks composed for the show and thrown in where appropriate. Thus it is very glaringly obvious (and audibly jarring) in [[Anime]] that's given an entirely new music track when it's dubbed, especially those handled by [[Four Kids4Kids! Entertainment|4Kids]]. Then end result gives the show a Tom-and-Jerry-trapped-in-the-eighties feel. This is usually done to save money, but also to remove potential gaps in the original music caused by cuts and edits.
* [[Justified Trope|Justified]] with the "Both Of You Dance Like You Want To Win" attack in ''[[Neon Genesis Evangelion]]''. Shinji and Asuka must fight an Angel that splits in two and can only be killed by destroying both pieces simultaneously. It's decided the best way to do this is to have them perform an attack choreographed to the rhythm of a piece of music.
** [http://www.youtube.com/watch?v=ENiDiVyqens Reenacted] in [[Super Robot Wars MX]], but with [[Zeorymer (Manga)|Bryst of the Fire]].
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== Western Animation ==
* [http://en.[wikipedia.org/wiki/Mickey_Mousing:Mickey Mousing|Named]] after the extensive usage of this in the [[Classic Disney Shorts]].
* Carl Stalling's work for Warner Brothers (which included many of the classic shorts) deserves some kind of special award. Particularly notable in that the music makes no attempt at coherence on a purely musical level: it's just a disjointed series of glissandos, pizzicatos, runs, and stingers designed to match the action.
* Every episode of most cartoons with any sort of budget. For example, ''[[Animaniacs (Animation)|Animaniacs]]'', ''[[Freakazoid]]'', ''[[House of Mouse]]'', you name it.
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* The [[Demoscene]] in general takes [[Mickey Mousing]] very seriously. Watch some of the better demos, and you can see that the team responsible went to a lot of effort to synchronise the graphics to the music. When you consider that some of the routines used could be either very slow or fast, depending on the computer running the demo, the synchronisation is even more impressive.
* One of the most common examples of mickey mousing are found in music players themselves where there's usually a set of bars which expand on every beat.
** Technically, that's a [http://en.[wikipedia.org/wiki/Fourier_transform:Fourier transform|Fourier Transform]] of the last fraction of a second of audio data, with the bar lengths corresponding to intensity of sound frequencies present in the audio.
* Happens almost unnervingly well in [http://www.youtube.com/watch?v=mxJi-si5FRY&feature=related this] [[YouTube]] video. {{spoiler|Who knew ''[[The War of the Worlds]]'' synchronised so well with Yackety Sax?}}
* And similarly, there's [http://www.youtube.com/watch?v=NGOlevcqxIc this] scene from ''[[No Country for Old Men]]'', set to the theme from ''[[The Life Aquatic]]''.
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[[Category:Music Tropes]]
[[Category:Mickey Mousing]]
[[Category:Trope]]