Mind Rape/Tabletop Games: Difference between revisions

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** [[Mind Rape]] tends to be what [[Changeling: The Lost|changelings]] go through during their stay in Arcadia. Notably, the driving ethos of many of the changeling Courts seem akin to the symptoms of post-traumatic stress disorder.
** The Earthbound of ''[[Demon: The Fallen]]'' have access to the Lore of Violations. Its second rank is called "Mind Rape," which allows an Earthbound to rummage through a mortal's thoughts and memories, causing physical damage in the process.
* Thanks to the (somewhat bizarre) metagame explanation for ''[[Magic: The Gathering|Magic the Gathering]]'' (basically, two almost-all-powerful wizards fighting, with cards representing spells and allies) most spells forcing players to discard cards come across this way. [https://web.archive.org/web/20080531135912/http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=34789 cases] [https://web.archive.org/web/20090502042210/http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=157422 in] [httphttps://ww2web.wizardsarchive.comorg/gathererweb/CardDetails20200731033620/https://status.aspx?&id=51092wizards.com/ point.]
** The ''flavor'' explanation is that a discard spell functions by reaching into the enemy mage's mind and destroying their knowledge of particular spells before they can be cast. There's an example in the Ice Age block novelisations where the protagonist, Archmage Jodah, engages in a battle with an evil wizard. He gains an advantage by using mass-discard spells to tear apart his opponent's mental library of spells.
** And there's an in-story example in ''Agents of Artifice'', where {{spoiler|Jace Beleren does this to Tezzeret after winning a duel against him, in a rare hero-to-villain example.}}