Monster World IV: Difference between revisions
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[[File:mw4_asha_6411.jpg|frame|Asha, protagonist of ''Monster World IV'']]
The final installment of the ''[[
The game was never released outside of Japan on the [[Sega Genesis|Mega Drive]], but Sega released an English-translated version of the game on the [[Wii]] [[Virtual Console]], [[Playstation Network]] and [[Xbox Live Arcade]] (the XBLA release is part of ''Sega Vintage Collection: Monster World'' along with ''[[
{{tropelist}}
* [[Action Girl]]: The new protagonist
* [[Ancient Arabia]]: The game's setting style, in a departure from the [[Middle Ages]] setting from the other games. Examples of this include:
** A genie.
** [[Sinister Scimitar|Scimitars]].
** A magic carpet.
** A merchant who uses a camel.
** A Taj Mahal-esque palace.
** Caravans.
** And some of the music is done in an Arabic-style.
* [[Back
* [[Badass Adorable]]: Asha/Arsha fits this trope to a T. Not only does she go out and fight against the evil threatening the world. She is also the one to finally put an end to {{spoiler|Biomeka
* [[Big Damn Heroes]]: {{spoiler|A fully grown Pepe gets to be the hero twice}}.
* [[Butt Monkey]]: Let's face it... Pepe. During the adventure, Asha gets him to do all sorts of harmful things (like serving as a platform while in contact with lava or getting frozen).
* [[Call Back]]:
** The four elemental spirits are actually Shion's temporary sidekicks from the previous game.
** One of the books in the Royal Library is called ''Magic of Eleanora'', Eleanora being the fairy queen from the previous game.
** Shion himself is mentioned in one of the books.
** {{spoiler|Biomeka, the villian from Wonderboy in Monster World IS Fear Incarnate
* [[Collision Damage]]: Averted with most enemies (the ones that do hurt you are the ones that look painful, like the ones that are [[Incendiary Exponent|on fire]]), despite being played straight in the rest of the series.
* [[Continuity Nod]]: The aforementioned final boss. Also, some of the spirits you rescue are the same as those from ''Wonder Boy in Monster World''.
* [[Darkest Hour]]:
* [[Evil All Along]]:
* [[Fantasy Counterpart Culture]]: Of [[Ancient Arabia]] in particular.
* [[Flying Carpet]]: Used to reach the sky dungeon.
* [[Hailfire Peaks]]: The Ice Pyramid is a mix of [[Temple of Doom]] and [[Slippy
* [[Heroic Sacrifice]]: Done twice by the {{spoiler|the Pepelagoo}}. First, he [[Taking the Bullet|takes the missile]] that the queen shoots at Asha. Then, in the final battle, he blocks the boss from using his petrifying gaze, getting turned to stone himself in the process.
* [[Inconveniently
* [[Obviously Evil]]: The Warlocks in their human forms. Scowling faces with black beards, pointy ears... Come on!
* [[Recurring Riff]]: Nearly the entire soundtrack consists of rearrangements of the game's main theme.
* [[Ridiculously Cute Critter]]: The Pepelogoo.
* [[Shoo Out the Clowns]]: Pepe does not follow Asha during the final two levels {{spoiler|after nearly getting killed}}.
* [[Spell My Name
* [[Taken for Granite]]: One of Fear Incarnate's attacks.
{{reflist}}
[[Category:Sega Genesis]]
[[Category:Wii]]
[[Category:Xbox 360]]
[[Category:Fantasy Video Games]]
[[Category:Platform Game]]
[[Category:Monster World IV]]
[[Category:Video Game]]
[[Category:Pages with working Wikipedia tabs]]
[[Category:Arabian Nights Days]]
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