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{{trope}}
Nowadays, the vast majority of video games, even when not pure action games, include fighting enemies on the way. There may be [[Mooks|a lot]] [[Goddamn Bats|of weak ones]] or [[Demonic Spiders|a few]] [[Boss in Mook Clothing|tough ones]], they may be [[What Measure Is a Mook?|humans]] or [[What Measure Is a Non
But some games go around this. Even though you fight your way through numerous [[Mook|Mooks]] and death traps, no climactic battle against a boss ever comes. There can be several ways to explain and/or compensate the absence of bosses:
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The extreme end of [[Hard Levels Easy Bosses]].
{{examples
== Action Adventure ==
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