Most Wonderful Sound (Sugar Wiki)/Video Games: Difference between revisions

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[[Brick Joke|Dragoon death]] }}
** And, of course, Swann's guitar riff that plays when you get new shiny toys to play with.
* Similarly for the ''[[Command and& Conquer]]'' series.
{{quote|"[[Nuke'Em|A-Bomb]] ready"<br />
"[[Kill Sat|Ion Cannon]] ready"<br />
Line 104:
"AK 47s...FOR EVERYONE!"<br />
"Global Defense Initiative/Brotherhood of Nod selected. To play the Brotherhood of Nod/GDI missions, please insert the Nod/GDI disk." }}
** Really, a [[Command and& Conquer]] list of wonderful sounds can't be complete without those [[Two Words|two magic words]]:
{{quote|''KANE!'' '''LIVES!!!'''}}
** And the sound effects themselves: the first ''Red Alert'' in particular stands out for the sound effects of the Chronosphere and the Tesla Coil. And of course the opening marching sound effect of the Hell March, but see [[Crowning Music of Awesome]].
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* Bonk-series have some of these. Who doesn't love that booming, high-sirened sound when Bonk eats a slab of spicy meat and [[Your Head Asplode|his head explodes away?]]
** Not to mention that loud BOOM-sound that can be heard when [[Use Your Head|you hit the enemy]] in ''Bonk's Revenge''. ''Especially if you fall on them head on.''
* The [[Metal Gear|CODEC sound]] always seems to get a reaction. The "Video Games Live" concert took advantage of this, as did the ''[[Super Smash Bros.]] Brawl'' trailer that introduced Snake.
** Interestingly, this is also an entry in the [[Most Annoying Sound]] trope. Particularly due to the second Solid game, where the call is usually your girlfriend calling to whine at you.
** Everything David Hayter has to say, with special mention to his various reactions to food in Snake Eater. ''"Tasty,"'' indeed.
* The Hammer theme, from ''[[Donkey Kong]]'', most recently in ''[[Super Smash Bros.]]''. No matter how great the music for the current stage is, no one seems to mind when someone picks up that hammer and the jingle starts to play, though that might just be because they're running for their lives...
** The Golden Hammer music in ''Brawl'' even more so.
** For any player without the golden hammer, the noise upon finding that it is, in fact, a squeaky hammer is bliss.
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** The sound when a critical hit connects. You can feel the power surging.
** Anything Auron says.
* Shinra's cute, squeaky walking sound and the 'Mission Complete' theme in ''[[Final Fantasy X -2]]''.
* The 'five-star' victory theme in ''XIII-2''.
* There was a special short musical cue that played just a few times during ''[[Final Fantasy IV]]''. Since these were pivotal, [[Crowning Moment of Awesome]] type occasions, this cue was hugely satisfying to hear.
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'''Mirage''': They got what they deserved! }}
* The sound of ''[[Battle Garegga]]'''s 10,000-point medals. And the announcer:
{{quote|"Shot level up!" "Weapon level up!" [[One 1-Up|"EXTEND!"]]}}
* [[Myst|nnnnnnNNNNNNYOWWWCH-Ch-ch-ch...]]
* xBox: "Boo-dik!" Achievement Unlocked.
Line 835:
** "Location confirmed. Sending supplies."
** Star Wolf's defeat lines, ''especially'' during [[That One Boss|the encounter with them on Venom]]. "No way! I don't believe it!"
** [[Stuff Blowing Up|The huge explosions of defeated bosses]], especially in the original ''[[Star Fox (video game)|Star FoxFOX]]''. Though [[Star Fox 64|64]] has such explosions improved with rumble.
** "Who are you guys?!" "We're Star Fox!" "YOU'LL NEVER DEFEAT ANDROOOOOOOOOOOOSSSSSSSSSSSSSSSSSS!!"
** "Only '''I''' have the ''brains'' to ''rule'' Lylat!"
** "If I go down I'm [[Taking You with Me]]!!!!!!!"
**
* ''[[Warhammer Dark Omen]]'' "CUT THEM DOWN!" (which means you just broke an enemy regiment's morale) or "CRUSH THEM!" also the "Fsssshh" sound of the "Blast" spell.
* [[Civilization]] 2 used a lot of stock sounds, some of which were awesome.
Line 956:
** The sound of a [[Super Mode|Hyper]] laser in ''dai ou jou''.
** The ''DaiFukkatsu'' Operator:
{{quote|[[One 1-Up|"Extend o shimashita!"]] <br />
"Bomu shutoku desu." ([[Smart Bomb|Bomb]] acquired.) <br />
[[Super Mode|"Youi wa yoroshii desu ka?"]] (Are you ready?) <br />
Line 1,129:
** The little chimes that play when you recieve tribute.
* The magnificent swelling of sound and the wind chime noises that follow in the Sierra logo. An entire generation of gamers feel an intense rush of nostalgia upon hearing the euphonic sequence. http://www.youtube.com/watch?v=xQZhIypTYZw&feature=related
* Ya know, isn't it just pure bliss, that usually in crossover games or even in [[Nostalgia Level|nostalgia levels in some games]] you can just hear those sounds, those lovely bleeps and bloops which you have always grown up with being used again in their respective places, referring on [[Where It All Began|those times?]] I'm looking at you [[Super Smash Bros.|Brawl!]]
* [[Dark Reign]]:
** The sound of heavy defense turrets firing, whether they be Heavy Rail Platforms or Neutron Accelerators.
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** [[Patriotic Fervor|"EMBRACE DEMOCRACY OR YOU WILL BE ERADICATED."]]
* ''[[Parasite Eve]]'': Whenever Aya casts [[Kamehame Hadouken|Energy Shot]]. *''Rrrrrrrnnnnn...akashinnnnnnnngggg!''* or [[Super-Powered Evil Side|Liberation]]. In the second game, the M249 has a most satisfying [[More Dakka|firing sound]].
* For this troper, everything that [[Super Smash Bros.]] has is an eargasm. Anything that the characters say during their [[Limit Break|Final Smashes]] is just awesome.
** Falcon...PAWNCH!
** COME ON! Bluuuuuue Falcon!
Line 1,159:
* ''[[Crimzon Clover]]'':
** The "[[Super Mode|BREAK]] STANDBY" beep. And of course, the BREAK MODE sound itself.
** [[One 1-Up|EXTEND!]]
** The "game complete" jingle.
* The sound of Cole's Lightning Storm touching down in ''[[Infamous (video game series)|In Famous]]'', carving a path of destruction across the city. The best part is when you can't hear the electricity anymore because its far away, all you can hear is the thundering rumbles from the sky reminding you that Cole is harnessing nature itself to annihilate his enemies. Seeing their still sparking corpses hanging lifeless for a few seconds before collapsing is just icing on the cake.