Ms. Pac-Man Maze Madness: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
Line 10:
* [[1-Up]]: Appears as a pick-up bubble in the form of a Ms. Pac-Man icon.
* [[100% Completion]]: Fully completing this game is not just a matter of clearing the Quest mode. There are the side objectives of collecting all Pac-Dots and fruits, beating all Time Trials, and obtaining enough score, basically meaning that the player to collect all the gold Stars (which are used to unlock some stuff too). And then there are the golden clocks (used to unlock extra stuff), which pretty much require good [[Speed Run|speedrunning]] skills.
* [[Absent-Minded Professor]]: Professor Pac, to the point that even his own hologram suffers the same (seejust watch his [[Lock and Key Puzzle]] tutorial).
* [[Action Bomb]]: The Firecracker enemies.
* [[Advancing Boss of Doom]]: Gobblin.
* [[Alliteration]]: Crystal Caves and Haunted Halloween. The game's title also counts in a way ('''''M'''s. Pac-Man '''M'''aze '''M'''adness'').
* [[Anti-Frustration Features]]: The Pac-Dot Radar the player picked up during the first trip at Cleopactra helps track nearby uneaten Pac-Dots, so it will only show up at the top of the screen if there are any nearby. If the player is still unsure, playerthey will get a congratulatory message upon eating the last dot in a given area, so no need to roam the entire area to check any missing dots!
* [[Anti-Poopsocking]]: Not sure if intentional or not, but one of the unlockable Multiplayer maps is called Play Outside, which takes place at the garden... outside.
* [[Artificial Stupidity]]: The multiplayer AIs, hoo boy. In general, they tend to be killed by hazards in dumb ways and often roam aimlessly.