Multi User Dungeon: Difference between revisions

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A MUD is controlled by inputting typed commands, and is divided into undefined areas called rooms. You move by inputting a directional command ('north', 'west', 'southeast', or 'n', 'w' 'se'); attack by ordering yourself to kill ('kill bear' or 'k bea'); sleep by entering 'sleep' (or 'sl') etc., with most commands allowing some degree of abbreviation.
 
Since the designers don't have to worry about rendering images or sounds for their content (most objects, creatures, and effects are described by a few lines of text and/or code), MUDs can get extremely in-depth, ''and'' extremely complicated. Expect different effects for eating, drinking, sleeping, resting, hiding, having a wound on a certain body part, being blinded, stunned, underwater, in the vacuum of space, in the faerie dimension, flying, or just tired. The ability to forge your own weapons, speak different languages, buy or build your own house, marry another player, declare another player attack-on-sight, worship different gods, and start your own guild are all fairly standard. The emotes list can often get into the hundreds, and if none of them suits, you can even improvise with custom emotes. And that is not even getting into the combat skills, spells, proficiencies and other statistics you can learn and improve upon.
 
Variants include the more free-form [[MUSH]], often called a [[Multi User Shared Hallucination]], which is a kind of MUD that is mostly used as a roleplaying environment or sometimes, a set of chat rooms; along with the traditional roleplaying-oriented [[MUCK]] and the [[MOO]]. These are descended from TinyMUD and forego the extensive, automated combat systems of most MUDs in favour of either free-form roleplay, system-supported/[[Tabletop RPG|Pen & Paper style roleplay]], or some other specific format. The term MUD has itself been [[Backronym|backronymed]] into "Multi-User Dimension", "Multi-User Domain", and several other meanings, possibly as a way to distinguish the variants that are not intended as games, or that have a [[Science Fiction]] theme instead of a [[Fantasy]] theme.
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* [[You Can't Get Ye Flask]]/[[Guess the Verb]]
* [[Guide Dang It]]: New players can find MUDs very frustrating at first, particularly when the "help" entry for what you are trying to do does not seem to exist. Asking other players is often the best solution, though this is sometimes discouraged or outright forbidden.
* [[Wizard Needs Food Badly]]: Most characters will need to eat (and drink) regularly to keep their [[Hit Points]] and/or [[Mana]] at maximum, though procuring them is not usually difficult.
* [[The Dev Team Thinks of Everything]]: See above. There will always be a few exceptions, but they generally don't have an excuse.
* [[Loads and Loads of Races]]: Since you don't have to render what a [[Eldritch Abomination|Yithian]] looks like while wearing a [[Mithril]] hauberk and wielding an [[Family-Friendly Firearms|energy rifle]], there is no reason why you can't let people play as one.
* An enormous range of [[Character Level|Character Levels]], often several hundred, if there even is a level cap. Can make finding a worthwhile-but-beatable foe difficult.
* A concomitant amount of [[Level Grinding]] to go with those levels.
 
{{tropelist}}
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{{reflist}}
[[Category:Role Playing Game]]
[[Category:Older Than the NES]]
[[Category:index]]
[[Category:Multi User Dungeon]]
[[Category:RoleCRPG Playing GameTropes]]