39,327
edits
m (Mass update links) |
m (Mass update links) |
||
Line 26:
* There are many examples where someone is prepared to break down the door when someone says, 'wait' and turns the knob of the unlocked door.
** In ''[[The Pink Panther]]'' Inspector Clouseau is prepared to shoot the lock when Mr. Tucker says, "Don't do that old man" and opens the door.
* In [[
== Literature ==
Line 33:
** In ''[[Redwall|The Bellmaker]]'', the heroes are able to escape their prison cell by hacking the hinges (which are on the inside) off.
*** Which is [[Justified Trope|justified]], as the heroes' "prison" was a peaceful residence, and was invaded practically only weeks back. The occupiers locked the heroes into the tallest tower, i.e. the place with the least chance of escape (but it is highly suggested -because of it being the ''tallest'' tower-, that it probably was the keep, and hence built defensively. Therefore, the hinges naturally were on the ''in''side]].
* In ''[[Discworld
** In ''[[Discworld
** At one point a point is made of the wonderfully-made reinforced hinges on the door of the notorious bar The Mended Drum. The point made is that they held up beautifully as the whole frame was ripped from the wall.
** In ''[[Discworld
{{quote| '''Six Beneficent Winds:''' But you can't go through walls!<br />
'''Cohen:''' Why not?<br />
'''Six Beneficent Winds:''' They're - well, they're ''walls''. What would happen if everyone walked through walls? What do you think doors are for?<br />
'''Cohen:''' I think they're for other people. }}
* In ''[[
* In ''[[
* In one of [[Christopher Anvil]]'s ''Interstellar Patrol'' stories, the villain boasts of how impregnable his [[Elaborate Underground Base]] is. When the protagonist puts this to the test, he finds that neither the villain nor his contractors realised that it's no good having foot-thick walls if they only go up to ceiling height, with a convenient access void above them.
Line 53:
== Manga & Anime ==
* In one chapter of ''[[
* In the finale arc in the manga ''[[Ranma ½
Line 74:
* Often exploited by Revan in ''[[Knights of the Old Republic]]''.
* The [[Big Bad]] of ''[[Second Sight]]'' {{spoiler|eventually hides himself in a room behind a large pane of glass which, apparently, is immune to not only bullets but all of your various psychic powers. Too bad for him the ''frame'' is ordinary metal.}}
* In ''[[
* Similarly, in ''[[Leisure Suit Larry]] 7'', the door to the staff room is heavy steel and, if you get too close, about a hundred weapons emerge from the walls to point directly at your head. Security measures include testers for DNA, fingerprints, retinal scans, tongue prints, and urine analysis. But, it turns out, the latch doesn't work properly and you can get in by just pushing on it.
* Similarly to the Pirates example above is the cell door on the pirate island in ''[[Shadow Hearts]]: To The New World.'' Natan just lifts it up and walks out.
Line 81:
* ''[[Jagged Alliance|Jagged Alliance 2]]'' has several locations with doors that are extremely difficult to lockpick and resilient enough to withstand a blast from an anti-tank rocket. The walls these doors are placed in, however, are completely ordinary and can be blasted to rubble with an ordinary dynamite stick.
* The Geomod engine from the first ''[[Red Faction]]'' game let the player destroy just about anything in the environment. Bulletproof windows, however, were completely indestructible. The walls around them were not. With enough explosive, a player could leave a glass pane floating in the middle of a twelve food wide void.
* In ''[[The Legend of Zelda:
== Webcomics ==
* ''[[
* ''[[
== Western Animation ==
* Played for laughs in ''[[The Simpsons (
* In an episode of the 1967 ''[[Fantastic Four]]'', Diablo is running from Thing and retreats into a panic room. He assumes he's safe, since the door is made of titanium, which Thing is not strong enough to break. When Thing reaches to room, he just breaks through the wall.
|