Nelson Tethers: Puzzle Agent: Difference between revisions

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** {{spoiler|[[Brick Joke]] / [[The Cuckoolander Was Right]]: Bigfoot gives you a hand in destroying the lunacy ray.}}
* [[Corrupt Hick]]: {{spoiler|Sheriff Bagh}}
* [[The Cuckoolander Was Right]]: {{spoiler|Korka is obsessed with the conspiracy theory involving a [[Half -Human Hybrid|human/Bigfoot hybrid]], only for one to show up at the end of the second game and help you destroy the lunacy ray}}.
* [[Deconstructive Parody]]: This game is basically ''[[Professor Layton]]'', but with the main character noticing the stupid amount of puzzles in-game and a much more serious reason why: {{spoiler|most of the town is in some sort of cult that worship gnomes. The gnomes' main method of communication is puzzles. This has caused the entire town to become pathologically addicted to puzzles.}}
* [[Defective Detective]]: Although Nelson is shown to be a good detective, you can see that he'd rather be back in his basement office. This may be because he hasn't had a field mission in -- as he states -- "quite some time" (which mean he probably hasn't been on the field for a couple of YEARS) -- and that his specialty is puzzle solving. Not to mention all the creepy stuff going on in Scoggins.
{{quote| "I like my office. It's warm in my office. It's quiet in my office. [[Crowning Moment of Funny|There are no]] {{spoiler|[[Crowning Moment of Funny|maniacal gnomes]]}} [[Crowning Moment of Funny|or]] {{spoiler|[[Crowning Moment of Funny|chainsaw-wielding waitresses]]}} [[Crowning Moment of Funny|in my office!]]"}}
* [[Did Not Do the Research]]: There is a sign reading "Brorskap av skogen", apparently intended to be Norwegian for "Brotherhood of the forest". The correct phrase would be "Skogens brorskap".
* [[Does This Remind You of Anything?]]: Nelson likes chewing gum. [[Functional Addict|It helps him think]]. And when he learns that there's no way he'll be able to buy any in Scoggins, he almost has a panic attack until he starts collecting [[Squick|used pieces of gum]] that have been left on the walls, floors, and furnishings of Scoggins.
** This is probably also a reference to ''[[Sherlock Holmes]]''.
** There's some [[Real Life]] evidence that chewing gum does help you concentrate, although none of the researchers have yet to comment on chewing ''used'' gum.
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** {{spoiler|It's because they need help destroying the Lunar Ray that's repelling them from their home.}}
* [[Interface Screw]]: {{spoiler|A few times throughout the first game, the Hidden People will appear (along with a [[Scare Chord]] and a few close-up frames) and take a piece of your current puzzle. In the second game, a puzzle gets interrupted by [[The Men in Black]].}}
* [[Is This Thing Still On?]]: Tethers records all his observations into a dictaphone he carries with him. That's ALL his observations.
** {{spoiler|That actually becomes [[Chekhov's Gun|VERY VERY important in the second game.]] He sent all of his tapes to Jim in the Vegetable Division -- whom Nelson asked to file them while away -- and Jim notes that the tape kept playing around the time he saw a Hidden Person communicate with Bo.}}
* [[Lampshade Hanging]]:
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* [[Lunacy]]: Involved in the second game's plot.
** [[Moon Logic Puzzle]]: [[Obligatory Joke|Sorry, the joke just had to be made.]]
* [[Nice Job Breaking It, Hero]]: Hooray! You've made it to the factory and found the foreman! {{spoiler|Thanks for helping the Hidden People get to him by solving all the puzzles and clearing the blocks and gaps in the walkway.}}
** It's actually subverted. {{spoiler|On the hydraulics puzzle, one of the button falls and a Hidden Person tosses it back to him. They did take the foreman but that was because they needed Nelson's help.}}
** In the sequel, Nelson's tapes that he keeps sending to FBI to be filed (even though he's on "vacation") result in {{spoiler|[[The Men in Black]] swarming the town}}. Apparently, holding on to the tapes and sending them all later doesn't occur to Nelson at all.
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* [[Our Gnomes Are Weirder]]: The Hidden People. Especially since they're [[High Octane Nightmare Fuel|creepy as hell]] and {{spoiler|some kind of lunar spirits.}}
* [[Point of No Return]]: In the first game, when you assemble the third gear. However, any optional puzzles you missed may be performed after the credits.
* [[Power -Up Food]]: Chewing gum is used to give Nelson hints on puzzles. Apparently he gains hypercognitive insight from chewing gum.
* [[Reassigned to Antarctica]]: {{spoiler|Jim Ingraham from the Vegetable Division at the end of the second game, for helping Nelson}}.
* [[Scare Chord]]: {{spoiler|[[High Octane Nightmare Fuel|When the hidden people first show up in one of your puzzles, it can be quite scary.]]}}
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* [[Sequel Hook]]: {{spoiler|At the end of the second game, Nelson gets a postcard from Issac and Glori from the Bermudas. Nelson asks, "What could possibly go wrong in Bermuda?"}}
* [[Shout Out]]: One of the puzzles in the sequel is named [[Ghostbusters|Cross the Streams]].
* [[Somebody ElsesElse's Problem]]: In the first game. {{spoiler|"Any missing persons can be handled by the local authorities."}}
* [[Seven Minute Lull]]: Played with: When Nelson is explaining his findings to Officer Jensen -- who is drinking the milkshakes and therefore cannot hear most of what Nelson is saying--Nelson eventually screams, "THE ASTRONAUTS IN THE FOREST ARE MURDERING PEOPLE!" everything had gone silent.
* [[Theme Twin Naming]]: Spoofed: There are twin brothers named Daryl and Darrel: Nelson's job is to find Darrel in the sequel.
* [[The Un -Reveal]]: Every time there's the dream with the astronaut, it cuts to Nelson waking up and the players never seeing behind the visor.
* [[Video Game Cruelty Potential]]: Somewhat. If you mess up in puzzles, you'll cost U.S. taxpayers more and more money for each subsequent failure. Mess up a lot and you can make a single puzzle cost more than a million dollars!
* [[What Do You Mean ItsIt's Not Awesome?]]: The reason why Nelson is in Scoggins in the first place. He needs to solve this town's problem or the president won't have his erasers!
** Lampshaded at the end when a senior agent notes that the Prez probably wasn't even aware there was a problem.
* [[What Happened to The Mouse?]]: Nelson never actually finds any of the missing people in the second game and forgets about them after finding {{spoiler|Isaac Davner}}. Perhaps his statement that {{spoiler|the astronauts are murdering people}} is actually true.
** He does find the items belonging to a skier he sees several times in Scoggins.
* [[X Meets Y]]: The game is pretty much ''[[Professor Layton]]'' meets ''[[Fargo]]'' and ''[[Twin Peaks]]''.
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[[Category:Adventure Game]]
[[Category:Nelson Tethers Puzzle Agent]]
[[Category:Trope]]