Neverwinter Nights 2: Difference between revisions

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'''Shandra''': Well, if it had been [[Player Character|the Captain]] doing it, the cat would be lost, the tree burned down, and the old lady would be traveling with us now. }}
 
'''''Neverwinter Nights 2''''' is what happens when you ask [[Obsidian Entertainment]] of all people to make a heroic fantasy game. Released in November 2006, it is the sequel to the 2002 RPG ''[[Neverwinter Nights]]'' by [[BioWare]]. It is set in the Forgotten Realms (more specifically, along the Sword Coast) and uses the ''[[Dungeons & Dragons]]'' 3.5 gameplay system.
 
As was the case with Obsidian's previous project, ''[[Star Wars]]: [[Knights of the Old Republic]] II: The Sith Lords'', this sequel, despite being set after the events of the original game, barely references them; unlike ''KOTOR II'', it does not allow the player to choose the ending of the previous game (partially because it was wrapped up in an expansion pack).
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