Ninety-Nine Nights/YMMV: Difference between revisions

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* [[That One Level]]: [[Hold the Line|Defending stages]] in the sequel. Dividing your attention between two or three simultaneously besieged locations is as difficult as it sounds. Keeping just one alive is a challenge, good luck defending all of them.
** Maggni's final mission in the sequel is quite hard for a number of reasons: the entire level is a "defend the gate" mission, cavalry enemies with a large amount of health start spawning endlessly halfway through, and the final push to survive five minutes also brings out the unstaggerable giant enemies, including a gold giant with the Smash skill that will take out over half of your health on normal difficulty and outright kill you on hard. Defending the gate is just as hard as keeping yourself alive. To top it off, there are no checkpoints for this level.
* [[This Is Your Premise Onon Drugs]]: Take 1 part ''[[Dynasty Warriors]]'' and 2 parts speed and crack, and sprinkle on a dash of WAN MIRRION TROOBS, you have a concoction for a game the likes of which surpasses any other beat-em-up game in sheer terms of gameplay horsepower!
 
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