Nitemare 3D: Difference between revisions

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''Nitemare 3D'' was a haunted-house-themed [[First-Person Shooter]] for DOS and Windows 3.1 based on ''[[Wolfenstein 3D]]'' and released in 1994. It was nominally a follow-up to the ''[[Hugo's House of Horrors]]'' series of adventure games, but instead of solving tricky [[Adventure Game]] puzzles, you just shoot stuff. Well, and collect keys and cards needed to advance to the next level. And find hidden passages. And solve the occasional [[Block Puzzle]]. Expanded greatly on the concept, with the aforementioned features as well as an on-screen [[Level Map Display|minimap]] showing the nearby areas you've visited as well as [[Enemy -Detecting Radar|any enemies in the vicinity]].
 
Still has a cult following, due in part to being continually updated for compatibility with the latest version of Windows.
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* [[Dem Bones]]: Skeletons that throw flaming bones, or something.
** They toss torches, though if you're close enough to make that out when they do that, you're about to take a lot of damage.
* [[Enemy -Detecting Radar]]: Collecting the floating crystal balls fuels an overlay for your [[Level Map Display]] that shows enemies in red.
* [[Family-Friendly Firearms]]: The game starts you off with a plasma gun despite the current-day setting. Subverted in level three, however, when you find the pistol.
* ~Frankenstein's Monster~
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{{reflist}}
[[Category:First-Person Shooter]]
[[Category:Nitemare 3D{{PAGENAME}}]]