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* On the [[Sony]] side of things, the [[Play Station]] 2 avoids this, as it has actual hardware capable of running PS1 games inside.
** ...for the most part. ''[[Gradius]] Gaiden'', for instance, has a stage that runs just fine on a PS1, but will slow down more than an average round of ''[[Esp Galuda]]'' on a PS2.
** While the [[
*** [[wikipedia:PlayStation 3#Slim model|Certain future models]], [[Hilarious in Hindsight|you say?]] [[I Knew It!|Oh, my!]]
*** The first year models for the North American, Asian and Japanese markets have hardware-based BC. The 80 GB models that came out later had software emulation for the Emotion Engine, while the Graphics Synthesizer was run on a chip. The 40 GB models and later 80 GB models dropped all BC, but there are rumors of full software emulation on all models for firmware version 3.0.
*** Frustratingly, the European [[
*** The [[
*** [[Crack is Cheaper|Too expensive, you say?]] [[Be Careful What You Wish For]]...
* Meanwhile, the [[Xbox 360]] can run ''most'' of [[X Box|its predecessor]]'s games,<ref>reason being because unlike Sony and Nintendo, Microsoft couldn't put the predecessor console's hardware inside the 360 due to licensing issues</ref> but [http://gamer.blorge.com/2008/01/09/microsoft-winding-down-xbox-360-backwards-compatibility-updates/ Microsoft has long since ceased backwards compatibility updates], and has discontinued Xbox Live support for those games.
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