No Bulk Discounts: Difference between revisions

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== [[Video Games]] ==
* ''[[Three D Dot Game Heroes (Video Game)|3D Dot Game Heroes]]'' does this with most of its consumable items (arrows, bombs, [[Warp Whistle|Warp Wings]], etc.)
* The original NES version of ''[[Final Fantasy III (Video Game)|Final Fantasy III]]'' allowed you to buy 1, 4, or 10 items at a time, giving you a 10% discount for 4 and a 20% discount for 10.
** ''[[Final Fantasy IV (Video Game)|Final Fantasy IV]]'' applies a discount if you buy more than four of any given item.
* ''[[Pokémon]]'' games have shops that may give you a free Premier Ball if you buy ten [[Poké Balls]] at the same time.
** Note: Premier Balls have the same catch rate as regular [[Poké Balls]], and no added bonuses, so it's essentially 11-for-the-price-of-10.
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== Inversions: ==
* Inverted in ''[[Dwarf Fortress]]''. If you offer to pay more for certain items, the caravans will bring more.
* In ''[[Alternate Reality (Videovideo Gamegame)|Alternate Reality]]'', attempting to buy one more than one item at a time could result in the shopkeeper cheating you when doing the math.
* Shopkeepers in ''[[Mount and Blade (Video Game)|Mount and Blade]]'' charge higher prices for items they have fewer of, and items are purchased one at a time, so the more of something you buy, the more each subsequent one costs. (They also pay more for items they have fewer of, so buying an abundant commodity in one town and selling it in another town where it's rare is one of the faster ways to earn money.)
* In ''[[Flimbos Quest]]'' on the C64, the "bulk" version was even dearer: A Scroll costs 400 coins while a Super Scroll which is as good as all the Scrolls for a level costs 2,500. However, no level requires you to collect more than 6 scrolls so it's never going to be cost effective to buy a Super Scroll (as opposed to say, simply buying each Scroll one after the other.